The 23rd of Granite, 5 PM, the year of the holy father
The holy city. The last remaining city that worshiped the only benevolent god in the land of the folowers of Armok, that went by the name of "The Jackal". The city its self was only known as "The blessed ground", with it's real dwarven name lost in the backyears of its founding and with the fear of angering The Jackal, had never been renamed officaly. And every 12 years in the holy city, all records of the 12 years before were fully removed and were recorded into the books of the holy folowers leaders library, where all of the citys history was kept. All other sources of this information were found and razed to the ground. Harboring such information would result in the execution of the holder and his family. Whilst the god themselves may of been benevolent, the religous leaders of the city made sure that their folowers never found out. And on this special day, at the stroke of the bell at 5 O'clock in the afternoon, the holy father, whom was the folowers supreme leader, would tell his closest folowers what was to happen in the coming years.....
BONG screamed the bell. A visible bead of sweat rolled down the dwarf's face. BONG screamed the bell. The holy father placed his hands is the shape of a triangle and muttered a small prayer. BONG screamed the bell. The holy fathers advisor held a small grin on his face as he crossed his hands over his legs. BONG screamed the bell. The fathers personal guards, wearing their ritual armour, stood at attention at the doors to the room. BONG screamed the bell. As the ding of the bell finaly passed away, the advisor cleared their throat and whispered to the holy father. With a nod of his head, he turned to the dwarf and said "I belive you know why you are here, my dwarven friend?" he said. With a weak nod of his head, the dwarf replied "Yes. I do.". With a smile, the advisor said "Well then, let us get to the point. The holy father has recently..." here, the advisor gave the dwarf a quick smile. The dwarf stopped himself from spitting. "Ahem. He has recently noted that there has been a sharp rise in the levels of the Un-holy, the heathen, the armok folowers and the ignorant". The advisor cleared his throat before continuing. "You are to fix it. You are on of the many dwarves who have been assigned the duty, no the HONOUR, of creating a small temple and prison for the removal, re-education and if needed,". The advisor leaned in as the holy father was looking out the window to the city beyond it "the extermination of the non-believers of the holy god of The Jackal". With a big grin, the advisor continued "Of course, if you wish, you may decline. How ever, should you do so, you will be moved to the nether reigons of the holy empire to work with the not so fortunate people of the reigon". Both of the dwarves knew that the reigon was known for being assaulted by enemy empires under the sign of armok, goblin seiges and kobold raids. The estimated survival time of an outsider in the reigon was low. The estimated survival time of a religous leader in the area was so small, no such dwarf had ever survived. "I accept" the dwarf replied with a grimace. "Excelent. Then this conversation is over. You may leave now." With a stamp of his boots and a salute to the holy father he turned and walked away and with a slam of the door, he was gone.
OOC: Well, now that horrible story part is over, lets lay out whats happening. This is a community fort which is heavily based around user input. The basic 'storyline' is that the first year or more of people are the wardens, holy men, nobles,menial work force people. The rest, are to be declared either heritics, non-belivers, witches, armok folowers etc. In the case that guard numbers etc get low, a few people will be accepted as sane. Due to my low cpu power and my wish to have FUN, alot of the people who come will be executed quickly in multiple ways, according to what I or players in the concernedpositions have chosen them to have down or be.
Players may choose to control a warden etc at the start or wait it out and choose a inmate. A number of inmates will be kept alive as it is to help build the temple, fish, farm, make crafts etc and should a dwarf be chosen, they will not be executed UNLESS the player decides to try to escape/attempts to injure someone/ damages large amounts of property, etc. This whole thing will be fleshed out later but for now, just choose a dwarf on the next post and lets go from there.