Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Forum RPG Lite, Rules, Python =FRPG Helper V0.6 Released=  (Read 1139 times)

xtank5

  • Bay Watcher
  • [STEM_CELL_TRANSPLANT]
    • View Profile
Forum RPG Lite, Rules, Python =FRPG Helper V0.6 Released=
« on: July 10, 2010, 12:46:53 am »

An Introduction

Okay.  Lately I have been working on a personal project that I like to call Forum RPG Lite or FRPG for short.  It is a set of rules and charts used in Forum RPGs.  It was designed to create a flexible framework to help get rule creation out of the way when setting up a Forum RPG.  It was meant to be modded and built upon.  I don't expect anyone to use the vanilla rules all of the time.

<Wall o Text>
</Wall o Text>

TL;DR

I made some rules for Forum-based RPGs.  I also made some Python programs to help use the rules.  I will continue developing the programs.  Although there is still much to be done.

Planned Improvements/Implementations

Improvements to the Rules:
-Experience points, level-up system.
-Unconsciousness.
-Condition Points decay on weapons from use.
-Condition Points decay/removal on other items.
-Disabling/Disarming enemies.
-Quests.
-Honour/reputation.
-Earning money
-Bartering for higher price when selling items (so you make more money)

Improvements to the Helper:
-Integration with Improvements to the Rules.
-Integration with Character Creator.
-Item integration.
-Expanded character sheets.
-Persistent items, honour, etc. (inventory stored with character)
-Persistent options.  (init file maybe)
-GUI.

Improvements to the Character Creator
-Starting inventory.
-GUI.
-Prettying up dictionaries.

So those are my plans for this whole thing, and I aim to work on it until it is done.  I'm looking for input, ideas, maybe help with certain parts of code.  Constructive criticism would also help. 

The Files

Helper V0.6  12 KB

So I've been delaying the inevitable for long enough.  Here are the files for all of this.
Rules and Charts.  770 KB
FRPG Helper  12.6 KB
FRPG Character Creator  4.37 KB

This is the liscence for all of these files. (retroactively applied, applies to future releases)
« Last Edit: August 02, 2010, 01:48:51 pm by xtank5 »
Logged
IT'S ALWAYS BEEN WANKERSHIM
Can't get enough Bolo.

xtank5

  • Bay Watcher
  • [STEM_CELL_TRANSPLANT]
    • View Profile

Current Progress

July/19/10: Making ItemSheet loader.  Figuring out how to incorporate items/inventory to CharacterSheets.
July/18/10: ItemSheets Created, Roll sheets next.  (these are just matrices)Done that too.
July/18/10: Creating ItemSheets, basic ItemSheet creator is done.
July/14/10: Adding Persistent Options to programs as needed.
July/14/10: Very close to testing persistent options.  Update:  Tested, It works.  Needs incorporation.  Need to add way to change options after setting them. Added.
July/13/10: Working on persistent options.
July/11/10: Working on items, ItemSheet creator.

Spoiler: Overall Progress (click to show/hide)
« Last Edit: July 21, 2010, 11:29:18 pm by xtank5 »
Logged
IT'S ALWAYS BEEN WANKERSHIM
Can't get enough Bolo.

xtank5

  • Bay Watcher
  • [STEM_CELL_TRANSPLANT]
    • View Profile
Re: Forum RPG Lite, Rules, Python
« Reply #2 on: July 21, 2010, 11:30:27 pm »

From now on I will be tracking progress on my fancy new blog.

Screen shot from development.

« Last Edit: July 29, 2010, 12:47:34 pm by xtank5 »
Logged
IT'S ALWAYS BEEN WANKERSHIM
Can't get enough Bolo.