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Poll

Would Planescape: Torment / Baldur's Gate have been considerably better games with full voice acting?

Yes, both of them.
Yes, Planescape: Torment. (Planescape did have voice acting, just not full voice acting.)
Yes, Baldur's Gate.
Unsure.
No, neither of them would've been considerably better games.
I have not played either of them.
Don't care. / View poll.

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Author Topic: Has Full Voice Acting Made RPGs Considerably Better?  (Read 5695 times)

Asehujiko

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Re: Has Full Voice Acting Made RPGs Considerably Better?
« Reply #60 on: July 09, 2010, 03:23:31 pm »

Bioware is a company that's known for spending a ridiculous amount of money on voice acting.

This is a Bioware employee praising voice acting.

I think he's just trying to make himself look great.
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LordBucket

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Re: Has Full Voice Acting Made RPGs Considerably Better?
« Reply #61 on: July 09, 2010, 04:24:34 pm »

what do you all think?

I like it when it's done well. I dislike it when it's done poorly. In particular I dislike it...when...the...voice.....actors.............feel..........the......................................need

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But it hasn't been any huge "change" to the industry.

Bouchart

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Re: Has Full Voice Acting Made RPGs Considerably Better?
« Reply #62 on: July 09, 2010, 10:40:02 pm »

Voice acting did wonders for the Gameboy Advance version of Tales of Phantasia.
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Sensei

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Re: Has Full Voice Acting Made RPGs Considerably Better?
« Reply #63 on: July 09, 2010, 10:51:26 pm »

I think little sample voices are nice, and full voice acting can work very well, but it's hardly a necessity. Sometimes reading can be more convenient. I never blew my mind over the fact that Patrick Stewart was in Oblivion.

For RPGs, with large blocks of often informational text, full voice acting is hardly needed. When emotion isn't clear from writing -sometimes that just means to writing could be improved- it can help a lot. Remember "Can't let you do that, Star Fox"? That relied on voice acting to come across. "I need you to kill 32 Fugly Moblins" isn't really aided no matter how good the voice acting is. Or for a better example, "My name is Bolo Santosi".

RPGs in general, what for their gameplay, don't have a big need to be more like movies and less like book anyway.
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