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Author Topic: Solved -  (Read 1168 times)

forsaken1111

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Solved -
« on: July 05, 2010, 04:36:50 am »

For the design of a fortress I want to make, I need to make a good-looking geometric shape. This is difficult when limited to tiles, so I am asking for some help.

Can anyone recommend a good way to make a five or six pointed star in dwarf fortress?

The idea is to make a large geometric shape with a small tower at each point and each convergence where the lines cross.

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« Last Edit: July 05, 2010, 05:18:01 am by forsaken1111 »
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RCIX

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Re: Help! - Tile-based geometric shapes
« Reply #1 on: July 05, 2010, 04:39:51 am »

A pentagram and the star of David in the same post? That's some contrast right there...
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forsaken1111

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Re: Help! - Tile-based geometric shapes
« Reply #2 on: July 05, 2010, 04:47:11 am »

A pentagram and the star of David in the same post? That's some contrast right there...
I'm not concerned with the religious meaning other people attach to them, I just want to know if anyone has a method of making these shapes practical in a tile-based environment.
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Patchouli

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Re: Help! - Tile-based geometric shapes
« Reply #3 on: July 05, 2010, 05:16:11 am »

You could always just use MSPaint to draw it out.

Zoom in and go to View>Zoom>Show Grid .

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forsaken1111

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Re: Help! - Tile-based geometric shapes
« Reply #4 on: July 05, 2010, 05:17:40 am »

Hm, good idea. I used to do that but had forgotten entirely. Thanks!
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existent

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Re: Help! - Tile-based geometric shapes
« Reply #5 on: July 05, 2010, 05:49:07 am »

Hm, good idea. I used to do that but had forgotten entirely. Thanks!
You could also just use ratios, which is what I do for most things.

IE, you want a star, so pick a location as the center. Shift + up three times. that's the first point. go back down to the center, and make points at shift + left three times, and shift + right three times- three points down now. Finally, count the distance (rise/run) between the right and top points, and mirror it for the bottom two points.
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forsaken1111

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Re: Solved -
« Reply #6 on: July 05, 2010, 06:17:10 am »

Holding shift and pressing right/left doesn't do anything unless the cursor is already moving when I tried
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existent

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Re: Solved -
« Reply #7 on: July 05, 2010, 06:17:55 am »

..... wha?
Shift + direction jumps the cursor 10 tiles
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

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forsaken1111

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Re: Solved -
« Reply #8 on: July 05, 2010, 06:19:37 am »

..... wha?
Shift + direction jumps the cursor 10 tiles
I just tested it on mine. I see what the problem is. I use the numpad, not the arrows. It doesn't work with the numpad.
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existent

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Re: Solved -
« Reply #9 on: July 05, 2010, 06:20:12 am »

..... wha?
Shift + direction jumps the cursor 10 tiles
I just tested it on mine. I see what the problem is. I use the numpad, not the arrows. It doesn't work with the numpad.
Ah, I see.
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Shinziril

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Re: Solved -
« Reply #10 on: July 05, 2010, 12:15:38 pm »

Actually, for me, shift+numpad will work so long as you turn off Num Lock first.  This is particularly useful if you need to jump diagonally.
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