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Author Topic: regeneration  (Read 433 times)

jaked122

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regeneration
« on: June 11, 2010, 06:04:24 pm »

how do you make a creature heal faster than another creature? I'm fairly certain this is possible, but I cannot find a thread in the forum about how to do so. I do not want limbs to grow back, I want wounds to heal. is this possible?

Deon

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Re: regeneration
« Reply #1 on: June 11, 2010, 06:07:43 pm »

Just give their tissues a lower HEALING_RATE.

P.S. Example from Genesis:

Code: [Select]
[CASTE:MALE_MOSS]
[CASTE_NAME:moss dwarf:moss dwarves:dwarven]
[DESCRIPTION:(Moss Dwarf) It is said that Moss dwarves can live anywhere. While it's not totally true, they can be good settlers in savage areas. They do not catch diseases as easy as other dwarves and their flesh heals at a lightning speed, making them easier to survive in location with a constant outside threat.]
[POP_RATIO:125]
[CHILD:10]
[SELECT_TISSUE:FAT]
[HEALING_RATE:50]
[SELECT_TISSUE:MUSCLE]
[HEALING_RATE:50]
[SELECT_TISSUE:SKIN]
[HEALING_RATE:10]
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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jaked122

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Re: regeneration
« Reply #2 on: June 11, 2010, 06:11:19 pm »

thank you, and I'm sorry that I've pestered you over multiple threads, but knowledge is knowledge, and the more the better.

Deon

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Re: regeneration
« Reply #3 on: June 11, 2010, 06:11:39 pm »

Sure thing.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository