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Author Topic: Bleeding Bug?  (Read 1032 times)

Killebrew

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Bleeding Bug?
« on: June 05, 2010, 08:03:12 pm »

Okay, just started a new fortress in .05 and immediately my dwarfs are bleeding to death without any sort of fighting or attacks.  Literally within a minute after I unpaused the game (I always pause immediately to find and designate a dig site for the fort) 4 of the 7 dwarfs bled to death.  I checked the announcements to verify that they hadn't been attacked or done anything to hurt themselves and there was nothing.

Edit: Didn't think to say anything because I didn't think it had relevance, but immediately upon loading the location I received a message saying the world had passed into the Age of Legends.
« Last Edit: June 05, 2010, 08:07:09 pm by Killebrew »
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cdrcjsn

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Re: Bleeding Bug?
« Reply #1 on: June 05, 2010, 08:20:00 pm »

Was it raining?  Are you in a hot region?

I think there was a bug where a combination of water and too hot environment or proximity to magma would cause fat to burn off, causing internal bleeding.

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Killebrew

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Re: Bleeding Bug?
« Reply #2 on: June 05, 2010, 08:30:12 pm »

No, it was not raining and it was a temperate region.  I've made a copy of the save if anyone would like to look at it since I really have no clue how to figure out what caused it.
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Foxbyte

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Re: Bleeding Bug?
« Reply #3 on: June 05, 2010, 11:38:15 pm »

No, it was not raining and it was a temperate region.  I've made a copy of the save if anyone would like to look at it since I really have no clue how to figure out what caused it.

Post it somewhere?
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Kidiri

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Re: Bleeding Bug?
« Reply #4 on: June 06, 2010, 04:43:25 am »

Was it raining?  Are you in a hot region?

I think there was a bug where a combination of water and too hot environment or proximity to magma would cause fat to burn off, causing internal bleeding.
This has been fixed in 31.05. (*) adjusted seasonal temperatures (should actually fix the rain bug)
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Grax

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Re: Bleeding Bug?
« Reply #5 on: June 08, 2010, 03:44:41 am »

Was it raining?  Are you in a hot region?

I think there was a bug where a combination of water and too hot environment or proximity to magma would cause fat to burn off, causing internal bleeding.
This has been fixed in 31.05. (*) adjusted seasonal temperatures (should actually fix the rain bug)
Haha that's ok for the normal conditions but if you set max temperature boundary higher than 150 degrees you'll get the same rain in scorching areas.
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pushy

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Re: Bleeding Bug?
« Reply #6 on: June 08, 2010, 07:06:29 pm »

Okay, just started a new fortress in .05 and immediately my dwarfs are bleeding to death without any sort of fighting or attacks.  Literally within a minute after I unpaused the game (I always pause immediately to find and designate a dig site for the fort) 4 of the 7 dwarfs bled to death.  I checked the announcements to verify that they hadn't been attacked or done anything to hurt themselves and there was nothing.

Edit: Didn't think to say anything because I didn't think it had relevance, but immediately upon loading the location I received a message saying the world had passed into the Age of Legends.
Check their clothing. An old bug from 40d and before that tended to come about from botched modding was that you'd get clothes made out of " leather" (the creature has no name so there's just a space before leather where the creature's name would normally be), and the leather boils at zero degrees or something, so the dwarves would be wearing clothes that are literally killing them. I haven't yet heard of that bug affecting anyone in the new versions, but I wouldn't be surprised if it can still happen.
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