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Author Topic: More detailed Balor-og  (Read 886 times)

D_E

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More detailed Balor-og
« on: June 02, 2010, 09:40:16 pm »

This is a more detailed version of the Balor Megabeast from Deon's Genesis mod, based on his creature file.  It's closer to the Balrog from Lord of the Rings.  It no longer has a firebreath attack, instead being armed with a molten iron sword and a burning whip.  Both weapons inject molten iron into their targets, so the Balor is still quite capable of setting your whole army on fire.  The Balor is defended by a cloak of shadows; in order to kill it, your Dwarves will have to cut their way through the cloak and destroy it's fiery heart.

The Balor should generate no errorlog messages, so if it does please let me know :)

body plan
Code: [Select]
[BODY_DETAIL_PLAN:BALOR_PLAN]
[BP_LAYERS:BY_CATEGORY:SHADOW:SHADOW:1]
[BP_LAYERS:BY_CATEGORY:BALOR_HEART:FLAME_HEART:50:OBSIDIAN:1]
[BP_LAYERS:BY_CATEGORY:MOLTEN_SWORD:IRON:10]
[BP_LAYERS:BY_CATEGORY:MANY_WHIP:IRON:1]
[BP_LAYERS:BY_CATEGORY:MANY_WHIP_HANDLE:IRON:10]

body:
Code: [Select]
[BODY:BALOR_HUMANOID]
[BP:UB:upper body:upper bodies][UPPERBODY][CATEGORY:BODY_UPPER][INTERNAL]
[DEFAULT_RELSIZE:1000]
[BP:HD:head:STP][CON:UB][HEAD][CATEGORY:HEAD][INTERNAL]
[DEFAULT_RELSIZE:300]
[BP:RWING:right wing:STP][CONTYPE:UPPERBODY][LIMB][RIGHT][FLIER][CATEGORY:WING][INTERNAL]
[DEFAULT_RELSIZE:500]
[BP:LWING:left wing:STP][CONTYPE:UPPERBODY][LIMB][LEFT][FLIER][CATEGORY:WING][INTERNAL]
[DEFAULT_RELSIZE:500]
[BP:LB:lower body:lower bodies][CON:UB][LOWERBODY][CATEGORY:BODY_LOWER][INTERNAL]
[DEFAULT_RELSIZE:1000]
[BP:TAIL:tail:STP][CONTYPE:LOWERBODY][CATEGORY:TAIL][INTERNAL]
[DEFAULT_RELSIZE:100]
[BP:RHORN:right horn:STP][CONTYPE:HEAD][RIGHT][SKELETON][CATEGORY:HORN][INTERNAL]
[DEFAULT_RELSIZE:100]
[BP:LHORN:left horn:STP][CONTYPE:HEAD][LEFT][SKELETON][CATEGORY:HORN][INTERNAL]
[DEFAULT_RELSIZE:100]
[BP:RUA:right upper arm:STP][CON:UB][LIMB][RIGHT][CATEGORY:ARM_UPPER][INTERNAL]
[DEFAULT_RELSIZE:200]
[BP:LUA:left upper arm:STP][CON:UB][LIMB][LEFT][CATEGORY:ARM_UPPER][INTERNAL]
[DEFAULT_RELSIZE:200]
[BP:RLA:right lower arm:STP][CON:RUA][LIMB][RIGHT][CATEGORY:ARM_LOWER][INTERNAL]
[DEFAULT_RELSIZE:200]
[BP:LLA:left lower arm:STP][CON:LUA][LIMB][LEFT][CATEGORY:ARM_LOWER][INTERNAL]
[DEFAULT_RELSIZE:200]
[BP:RH:right hand:STP][CON:RLA][GRASP][RIGHT][CATEGORY:HAND][INTERNAL]
[DEFAULT_RELSIZE:80]
[BP:LH:left hand:STP][CON:LLA][GRASP][LEFT][CATEGORY:HAND][INTERNAL]
[DEFAULT_RELSIZE:80]
[BP:MSWD:molten sword:STP][CON:RH][RIGHT][CATEGORY:MOLTEN_SWORD]
[DEFAULT_RELSIZE:200]
[BP:WHIP:whip of many thongs:STP][CON:RH][RIGHT][CATEGORY:MANY_WHIP_HANDLE][INTERNAL]
[DEFAULT_RELSIZE:80]
[BP:WHIP_1:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:WHIP_2:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:WHIP_3:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:WHIP_4:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:WHIP_5:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:WHIP_6:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:WHIP_7:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:WHIP_8:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:WHIP_9:whip thong:STP][CON:WHIP][RIGHT][CATEGORY:MANY_WHIP][SMALL]
[DEFAULT_RELSIZE:100]
[BP:RUL:right upper leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_UPPER][INTERNAL]
[DEFAULT_RELSIZE:500]
[BP:LUL:left upper leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_UPPER][INTERNAL]
[DEFAULT_RELSIZE:500]
[BP:RLL:right lower leg:STP][CON:RUL][LIMB][RIGHT][CATEGORY:LEG_LOWER][INTERNAL]
[DEFAULT_RELSIZE:400]
[BP:LLL:left lower leg:STP][CON:LUL][LIMB][LEFT][CATEGORY:LEG_LOWER][INTERNAL]
[DEFAULT_RELSIZE:400]
[BP:RF:right foot:right feet][CON:RLL][STANCE][RIGHT][CATEGORY:FOOT][INTERNAL]
[DEFAULT_RELSIZE:120]
[BP:LF:left foot:left feet][CON:LLL][STANCE][LEFT][CATEGORY:FOOT][INTERNAL]
[DEFAULT_RELSIZE:120]


[BODY:BALOR_HEART]
[BP:SHADOW_01:obsidian heart:STP][CATEGORY:BALOR_HEART][SMALL]
[DEFAULT_RELSIZE:100]

[BODY:BALOR_SHADOWS]
[BP:SHADOW_01:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_02:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_03:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_04:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_05:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]

[BP:SHADOW_06:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_07:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_08:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_09:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_10:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]

[BP:SHADOW_11:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_12:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_13:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_14:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_15:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]

[BP:SHADOW_16:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_17:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_18:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_19:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_20:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]

[BP:SHADOW_21:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_22:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_23:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_24:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]
[BP:SHADOW_25:shadow:STP][CONTYPE:UPPERBODY][CATEGORY:SHADOW][SMALL]
[DEFAULT_RELSIZE:100]


creature
Code: [Select]
[CREATURE:BALOR_DETAILED]
[DESCRIPTION:A dark aura of power surrounds this towering humanoid with huge bat wings. Lurid flames dance over its skin.]
[NAME:balor:balors:balor]
[CASTE_NAME:balor:balors:balor]
[CREATURE_TILE:'B'][COLOR:4:0:1]
[FIXED_TEMP:11500]
[HOMEOTHERM:11500]
[PETVALUE:10000]
[PET_EXOTIC]
[TRAINABLE]
[BIOME:ANY_LAND]
[FREQUENCY:5]
DRAGONFIREBREATH [FIREIMMUNE_SUPER][FIREIMMUNE]
[FANCIFUL]
[MEGABEAST]
[ATTACK_TRIGGER:100:10000:100000]
[SPHERE:FIRE]
[SPHERE:DARKNESS]
[SPHERE:WAR]
[NOFEAR][NOPAIN][NOBREATHE]
[BUILDINGDESTROYER:2]
[CANOPENDOORS]
[TRAPAVOID]
[LOCKPICKER]
[LIKES_FIGHTING]
[GRASSTRAMPLE:50]
[EXTRAVISION]
[BONECARN]
[PREFSTRING:vile appearance]
[BODY:BALOR_HEART:BALOR_HUMANOID:BALOR_SHADOWS:BRAIN:HUMANOID_JOINTS:2EYES]
[BODYGLOSS:CLAW_HAND:HOOF]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:LEATHER]
[REMOVE_MATERIAL:HAIR]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
[USE_MATERIAL_TEMPLATE:SHADOW:SHADOW_TEMPLATE]
USE_MATERIAL_TEMPLATE:FLAMING_OIL:OIL_TEMPLATE didn't work

[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[REMOVE_TISSUE:SKIN]
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
[TISSUE:SHADOW]
[TISSUE_NAME:shadow:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SHADOW]
[RELATIVE_THICKNESS:1]
[TISSUE_SHAPE:LAYER]
[TISSUE:OBSIDIAN]
[TISSUE_NAME:obsidian:obsidian]
[TISSUE_MATERIAL:INORGANIC:OBSIDIAN]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:IRON]
[TISSUE_NAME:iron:iron]
[TISSUE_MATERIAL:INORGANIC:IRON]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:FLAME_HEART]
[TISSUE_NAME:inner fire:inner fire]
[FUNCTIONAL]
[STRUCTURAL]
[THICKENS_ON_STRENGTH]
[ARTERIES]
[SCARS]
[MUSCULAR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MUSCLE]
[RELATIVE_THICKNESS:3]
[HEALING_RATE:100]
[VASCULAR:5]
[PAIN_RECEPTORS:0]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[BODY_DETAIL_PLAN:BALOR_PLAN]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[USE_MATERIAL_TEMPLATE:FIRE:FLAME_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:FIRE:GAS]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[PUS:LOCAL_CREATURE_MAT:FIRE:GAS]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:1000:0:2500000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[SECRETION:INORGANIC:IRON:LIQUID:BY_CATEGORY:MOLTEN_SWORD:IRON]
[SECRETION:INORGANIC:BRIMSTONE:SOLID:BY_CATEGORY:FOOT:SCALE]
[SECRETION:INORGANIC:IRON:LIQUID:BY_CATEGORY:MANY_WHIP:IRON]
[ATTACK:WHIP:CHILD_BODYPART_GROUP:BY_CATEGORY:MANY_WHIP_HANDLE:BY_CATEGORY:MANY_WHIP]
[ATTACK_SKILL:WHIP]
[ATTACK_VERB:swing your many-thonged whip.  You strike:swings its many-thonged whip.  It strikes]
[ATTACK_CONTACT_PERC:10]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:INORGANIC:IRON:LIQUID:100:100]
[ATTACK_FLAG_CANLATCH]
[ATTACK:WHIP2:CHILD_BODYPART_GROUP:BY_CATEGORY:MANY_WHIP_HANDLE:BY_CATEGORY:MANY_WHIP]
[ATTACK_SKILL:WHIP]
[ATTACK_VERB:swing your many-thonged whip.  You strike:swings its many-thonged whip.  It strikes]
[ATTACK_CONTACT_PERC:10]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:INORGANIC:IRON:LIQUID:100:100]
[ATTACK_FLAG_CANLATCH]
[ATTACK:WHIP3:CHILD_BODYPART_GROUP:BY_CATEGORY:MANY_WHIP_HANDLE:BY_CATEGORY:MANY_WHIP]
[ATTACK_SKILL:WHIP]
[ATTACK_VERB:swing your many-thonged whip.  You strike:swings its many-thonged whip.  It strikes]
[ATTACK_CONTACT_PERC:10]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:INORGANIC:IRON:LIQUID:100:100]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:MOLTEN_SWORD]
[ATTACK_SKILL:SWORD]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:50]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:INORGANIC:IRON:LIQUID:100:100]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:claw:claws]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ALL_ACTIVE]
[SWIMS_INNATE][SWIM_SPEED:2500]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
[TL_COLOR_MODIFIER:GREEN:1]
[TLCM_NOUN:scales:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:20]
[COLDDAM_POINT:NONE]
[HEATDAM_POINT:NONE]
[IGNITE_POINT:NONE]
[IF_EXISTS_SET_MELTING_POINT:55000]
[IF_EXISTS_SET_BOILING_POINT:57000]
[SPEC_HEAT:30000]

material template

Code: [Select]
[MATERIAL_TEMPLATE:SHADOW_TEMPLATE]
[STATE_COLOR:ALL_SOLID:BLACK]
[STATE_NAME:ALL_SOLID:shadow]
[STATE_ADJ:ALL_SOLID:shadow]
[STATE_COLOR:LIQUID:BLACK]
[STATE_NAME:LIQUID:n/a]
[STATE_ADJ:LIQUID:n/a]
[STATE_COLOR:GAS:BLACK]
[STATE_NAME:GAS:n/a]
[STATE_ADJ:GAS:n/a]
[DISPLAY_COLOR:0:7:0]
[MATERIAL_VALUE:1]
[SPEC_HEAT:4181]
[IGNITE_POINT:10250]
[MELTING_POINT:NONE]
[BOILING_POINT:NONE]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:10]
[LIQUID_DENSITY:10]
[MOLAR_MASS:1]
[IMPACT_YIELD:10]
[IMPACT_FRACTURE:10]
[IMPACT_ELASTICITY:50]
[COMPRESSIVE_YIELD:10]
[COMPRESSIVE_FRACTURE:10]
[COMPRESSIVE_ELASTICITY:50]
[TENSILE_YIELD:10]
[TENSILE_FRACTURE:10]
[TENSILE_ELASTICITY:50]
[TORSION_YIELD:10]
[TORSION_FRACTURE:10]
[TORSION_ELASTICITY:50]
[SHEAR_YIELD:20] used data for human skin
[SHEAR_FRACTURE:20]
[SHEAR_ELASTICITY:50]
[BENDING_YIELD:10]
[BENDING_FRACTURE:10]
[BENDING_ELASTICITY:50]
[MAX_EDGE:0]
[ABSORPTION:100]
This lets the game know to use this item to determine the exact material type for the leather product in the tanning reaction.
[MATERIAL_REACTION_PRODUCT:TAN_MAT:LOCAL_CREATURE_MAT:LEATHER]
This lets the game know that an animal was likely killed in the production of this item.
[IMPLIES_ANIMAL_KILL]
[ROTS]
« Last Edit: June 03, 2010, 06:37:27 pm by D_E »
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Shaostoul

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Re: More detailed Balor-og
« Reply #1 on: June 02, 2010, 11:13:43 pm »

Brilliant work.
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I mod games and educate others how to do so as well, if you'd like to learn join my Discord and you can join a bunch of like minded individuals. (Presently modding Space Engineers and No Man's Sky.)

Looking into modding DF? This forum guide & wiki guide may still be a good start!

Deon

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Re: More detailed Balor-og
« Reply #2 on: June 03, 2010, 03:58:52 pm »

My mod is called Genesis, Civilization Forge is by Mephansteras :).

Do you mind if I test it and use? It looks really cool.

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D_E

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Re: More detailed Balor-og
« Reply #3 on: June 03, 2010, 05:18:09 pm »

I'd be happy if you used it.  I was kind of hoping you would :) 

I've fixed the mod name in the first post.
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

AnotherDwarvernDeath

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Re: More detailed Balor-og
« Reply #4 on: June 03, 2010, 06:41:39 pm »

I'll be playing around with this too. Looks great. :)
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D_E

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Re: More detailed Balor-og
« Reply #5 on: June 03, 2010, 06:50:12 pm »

I've made a minor correction to the balor creature, I had LOCAL_CREATURE_MAT instead of INORGANIC in one of the SECRETION statements, which was causing the balors whip to be covered in "balor fat" :-\.  It's fixed in the first post now.
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)