Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Sorceres, Mages(or whatever else) being able to transform  (Read 517 times)

wilsonns

  • Bay Watcher
  • Golden hair?Green eyes?Spiky beard?Super Dorf Jin!
    • View Profile
Sorceres, Mages(or whatever else) being able to transform
« on: June 02, 2010, 09:07:24 pm »

Hello Bay Watchers and Escaped Lunatics.I just had a neat idea.When magic gets implemented, a nice addition should be mages being able to create transformations to hide their power.The transformation should be based in any creature he like, and if he is extremely powerful, he will have second and third transformations.If the player reach that power he will go to something like a "in-game editor" and create his transformation.
Of course, we need transformations with other triggers, like full moon, planetary alignment, reach certain level of power, contact with some material, et cetera.
A good addition beside this is something like a system where if the creature have lots of power it should get out of control or tire the creature really quickly.
Any toughts?

*I think no one suggested it...
Logged

Ze Spy

  • Bay Watcher
  • I was your beginning - so shall I be...your end.
    • View Profile
Re: Sorceres, Mages(or whatever else) being able to transform
« Reply #1 on: June 02, 2010, 11:47:17 pm »

go Create Magic before you suggest this

and no , the creation of magic won't be early , there isn't even a bit of mention in the Devs Log
« Last Edit: June 02, 2010, 11:49:10 pm by Ze Spy »
Logged