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Author Topic: 2D Embark  (Read 915 times)

Spike GT

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2D Embark
« on: May 27, 2010, 01:42:32 pm »

Lately I've had a really good time engineering 2D nostalgia in my forts.  I pick a region that's mountainous enough and has a brook running N/S in a field, and then shape my embark to be 2 vertical and 6-8 horizontal.  When my dwarves arrive, I dig to the right.  After a while I will end up going down to get to stuff I want, but the bulk of my fort will be on that first z-level.

Anybody else do something like this?
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Quatch

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Re: 2D Embark
« Reply #1 on: May 27, 2010, 02:02:09 pm »

I had a good map in 31.03 with a volcano so steep that the bottom few levels were basically sheer. I went pretty horizontal with that fort.
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Karnewarrior

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Re: 2D Embark
« Reply #2 on: May 27, 2010, 02:54:01 pm »

I had a fort with a good 3d mock up of a 2d fort layout. Minus magma and HFS, everything was acctually on the same z-level. it was 40d though.
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Hyndis

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Re: 2D Embark
« Reply #3 on: May 27, 2010, 04:20:02 pm »

I do this as well. All of my fortress will be on the same Z level if at all possible. Storage is commonly on a different Z level, usually above or below the workshops, but all of the workshops, meeting halls, bedrooms, dining rooms, and as much as possible will be on the same Z level.
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derekiv

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Re: 2D Embark
« Reply #4 on: May 27, 2010, 04:37:41 pm »

Exact opposite, everything ends up in a cube.
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Stromko

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Re: 2D Embark
« Reply #5 on: May 27, 2010, 06:08:58 pm »

I still lay out the bulk of my fortresses on a single layer just to keep  the frame rate high, but looking back some of my favorite fortresses have been spread extensively across Z levels. My favorite I built was perfectly layered down into a mountain and then carved out to become a "natural" stone tower. http://mkv25.net/dfma/map-5354-weaverwalls

So I'm starting to wonder if I'm really messing up my fun by having a 2D fort with perfect FPS.
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Spike GT

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Re: 2D Embark
« Reply #6 on: May 27, 2010, 06:56:26 pm »

I still lay out the bulk of my fortresses on a single layer just to keep  the frame rate high, but looking back some of my favorite fortresses have been spread extensively across Z levels. My favorite I built was perfectly layered down into a mountain and then carved out to become a "natural" stone tower. http://mkv25.net/dfma/map-5354-weaverwalls

So I'm starting to wonder if I'm really messing up my fun by having a 2D fort with perfect FPS.

That is a beautiful fortress.  As an OCD five-timer myself, I particularly admire all the perfect 5x5 rooms.
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