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Author Topic: [DRINK_VIAL]  (Read 992 times)

Hague

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[DRINK_VIAL]
« on: February 06, 2008, 12:05:00 am »

It'd be nice if there was a [DRINK_VIAL] token so that your intrepid settlers can make fine spirits that are highly valuable in their own right. Certainly, they can only be consumed once, but their high value is guaranteed to give some nice thoughts to your dwarves. It could also be added as a demand for the nobles too.
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Kagus

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Re: [DRINK_VIAL]
« Reply #1 on: February 06, 2008, 12:13:00 am »

Let's not forget the production of useable antivenin.

Squeegy

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Re: [DRINK_VIAL]
« Reply #2 on: February 06, 2008, 12:20:00 am »

I absolutely demand that giant cave spiders be made catchable in traps.

Step 1: Catch a giant cave spider.
Step 2: Extract venom from giant cave spider.
Step 3: Make an empty vial.
Step 4: Pass vial full of extract to Alchemist's Laboratory.
Step 5: Save antivenin for adventuring mode.

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gurra_geban

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Re: [DRINK_VIAL]
« Reply #3 on: February 06, 2008, 12:26:00 am »

quote:
Bunsothzalushenseb Bomrek, "The God-forsaken Painful Basis of Whipping"

Engraved on the wall is an exceptionally designed engraving of dwarves by Lokum Zasitbomrek. The dwarves are laboring.

C'mon, I don't work you guys THAT hard... right? Guys?

Squeegy, Dragon Warrior has calmed down.


OMG!!!
why do these generic combos always seem to take the best twists... epic lol

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een failing lately?

Zonhin

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Re: [DRINK_VIAL]
« Reply #4 on: February 06, 2008, 02:54:00 am »

That... that was his signature...
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Kagus

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Re: [DRINK_VIAL]
« Reply #5 on: February 06, 2008, 05:02:00 am »

And utterly unrelated to the thread at hand, which happens to bring up an important issue worthy of discussion.

Hague

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Re: [DRINK_VIAL]
« Reply #6 on: February 06, 2008, 04:27:00 pm »

With the evolution of the army arc and subsequently religions it seems medicine would be a serious consideration for completion.

"Paging Dr. Bloodclams. Dr. Bloodclams please report to the barracks for emergency chiurgery."

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