Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Raws for Liquids  (Read 556 times)

Eagle_eye

  • Bay Watcher
    • View Profile
Raws for Liquids
« on: May 24, 2010, 03:23:21 pm »

Just a question, but do water and/or magma have raws? because if so, wouldn't it be possible to copy paste those raws, change the color, rename it, and have blood or molten gold flowing?
Logged

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Raws for Liquids
« Reply #1 on: May 24, 2010, 03:32:32 pm »

Nope, true liquids are sadly hardcoded. You can create liquids that act as contaminants, but they won't be real flows, and you couldn't place them at world gen.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Shaostoul

  • Bay Watcher
  • Expanding your universe.
    • View Profile
    • Shaostoul Patreon
Re: Raws for Liquids
« Reply #2 on: May 24, 2010, 07:16:03 pm »

You can make water and put it in a barrel through a reaction. However it won't be 1/7 water. So you can't make lakes out of it.
Logged
I mod games and educate others how to do so as well, if you'd like to learn join my Discord and you can join a bunch of like minded individuals. (Presently modding Space Engineers and No Man's Sky.)

Looking into modding DF? This forum guide & wiki guide may still be a good start!