Turn 2 not headed anywhere sorry for not updating had a minor concussion and need to stay at the hospital for a few days (bloody stairs...)
I ponder about my amazing luck, falling out of the truck right before it crashed.
I walk over to the truck, and, thinking the rest of the squad is dead, size up the truck from afar, and try to figure out if it will catch on fire or explode when I try to loot the equipment of my dead comrades from it.
You think about how bloody lucky you were over there. (4) the truck seems alright to you it isn't leaking anything. Even the hood has stopped smoking.(luck 2) looting the dead sounded like fun but when you see Duck jumping out of the back and heading towards the cabin you think that the rest of the squad should also be fine. And drop the idea of looting them.
Wait for the truck to stop and get into the cabin and start driving.
the truck has already stopped so you jump out of the back of the truck and you head towards the cabin.(3)you don't even seem to care that the driver is dead and take the driver seat. after a few atempts the car starts.(luck2 ) but smoke is billowing from under the hood again. and you decide that this thing is not ready to leave just yet.
+2 drivingWell if we can get the truck going again I'm cool with that. If not then secure the area.
quite sad that the truck isn't moving you jump out of the truck and decide to scout the area with Wulf a bit .(5)when you suddenly notice some glinting metal at the corner of the west street. and you quickly grab your rifle for a better look at it. its somebody carrying a rifle peeking out of the corner . (luck 5) You spot a blue scarf around the arm of the man and directly open fire . (1+1=2) your shot however goes wide and hits the lampost right next to him. looks like he noticed and he isn't happy about it.
scoped rifle 0/1 +8 observerFollow Alexis.
you follow Alexis out of the truck and scout with him (3) you fail to spot something until Alexis swings his rifle around at the west street you also notice the man and as Alexis fires at him. you also fire at the stranger. (4) you fire the rest of your clip at him (4) (2) (2) (2) only 1 of your bullets isn't headed tiwards the wall (rtd 3) he tries to dive behind the corner but he is far to late and gets hit in the leg (damage 4)the bullet manages to hit his foot but you don't hear a yelp or a scream so it shouldn't have been to painful .
pistol 0/8 pistols +3NPC ActionsFrench resistance fighterviva La france(1) In mad rage he jumps from behind cover and charges Alexis. (2) without any thought about self preservation he fires his rifle (6) he was aiming at Alexis but the Shot is headed for Wulf instead (rtd 5) you manage to dive behind the truck and the bullet(damage 5) harmlessly bounces of the metal plating.
Enviromentyou are all still in the same town centre. out of the western street a man in blue is charging towards Alexis he seems pretty far away still. and a pillar of grey smoke is rising from the hood of the truck
PlayersDolch BlitzkreigStatus Healthy
competent infiltratror
novice observer
novice sub-machine gunner
Equipment: sub-machine gun, knife 3 sub machine gun magazines.
Egon WulfStatus:Healthy
competent medic
novice mechanic
novice Pistolier 11/20
Equipment: backpack of medical supplies, and a pistol 0/8 .3 pistol magazines
DuckStatus:Healthy
competent heavy weapons specialist
novice driver 2/20
novice persuasion
Equipment: Modified MG42 carries 100 rounds and fires in bursts of 15 to heavy to fire while moving and -1 on difficult movement 3 mags of Regular mg ammo ]5 Handstiel frag grenades
Alexis MaierStatus:Healthy
Competent Sniper
novice observer 8/20
novice signaller
Equipment: Scoped rifle 0/0, Pistol. 10 rounds of sniper ammo 3 pistol magazines