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Author Topic: Hive Mind  (Read 22820 times)

Ukrainian Ranger

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Re: Hive Mind
« Reply #390 on: May 16, 2010, 06:58:34 am »

Bump!

Why it's so silent here? No ideas, no discussions, no  "thiiiiis"s :(
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Demonic Spoon

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Re: Hive Mind
« Reply #391 on: May 16, 2010, 07:01:32 am »

Well quite frankly I'm having trouble coming up with ideas and we're all probably waiting for a update, and I am quite happy about the lack of thiiis, it's annoying.
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maxicaxi

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Re: Hive Mind
« Reply #392 on: May 16, 2010, 11:51:53 pm »

create design:

meat shield i:
an gargantuan creature of EPIC proportions it weighs 8 tons also chitin armor and firing high grade super acid from its mouth at speeds high enough to cut through steel !!!!!

i came up with this late forgive me.
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Ukrainian Ranger

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Re: Hive Mind
« Reply #393 on: May 17, 2010, 12:36:59 am »

So, we have overly big guardians (I still think it wasn't the best idea) and you offer something worth weeks of biomass? No thanks


Update... I want update
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Zako

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Re: Hive Mind
« Reply #394 on: May 17, 2010, 05:02:07 am »

That meatshield creature will come in handy when we take over the planet and go for interstellar warfare. The spacefarers will doutlessly have armoured vehicles and we will need to take care of them. Steel cutting with large mass behind it will come in handy then, but not now.
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Kashyyk

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Re: Hive Mind
« Reply #395 on: May 18, 2010, 09:49:32 am »

I'm happy with doing what Ranger has suggested.
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Jopax

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Re: Hive Mind
« Reply #396 on: May 18, 2010, 10:43:48 am »

Don't make it a solid mass, make it a transport :D
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Kashyyk

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Re: Hive Mind
« Reply #397 on: May 18, 2010, 01:06:07 pm »

Why would we need a transport? just have a mobile minion facroty. (unless creating minion's takes too long)
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maxicaxi

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Re: Hive Mind
« Reply #398 on: May 18, 2010, 01:35:33 pm »

I'm happy with doing what Ranger has suggested.

me too
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

The Scout

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Re: Hive Mind
« Reply #399 on: May 20, 2010, 05:29:25 am »

Gotta bump this.
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Ukrainian Ranger

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Re: Hive Mind
« Reply #400 on: May 23, 2010, 07:30:40 am »

Is it dead ? :(
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Ghazkull

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Re: Hive Mind
« Reply #401 on: May 23, 2010, 07:44:54 am »

öhm yes pretty much i lost the ambition to continue it and you started  the overmind thread anyways...so...
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