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Author Topic: Challenge: Adam & Eve embark  (Read 1321 times)

AngleWyrm

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Challenge: Adam & Eve embark
« on: May 10, 2010, 06:51:00 am »

I'de like to try a fort that starts with only two dwarves, and not using any immigrants.

Question: How do I get the game to embark with two (preferably opposite sexed) dwarves?
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Diamond

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Re: Challenge: Adam & Eve embark
« Reply #1 on: May 10, 2010, 07:00:31 am »

DF Hack and little bit of luck
(A rhyme!)
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ungulateman

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Re: Challenge: Adam & Eve embark
« Reply #2 on: May 10, 2010, 07:02:18 am »

Kill off the other dwarves.

Problem solved.
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That's the great thing about this forum. We can derail any discussion into any other topic.
It's not an embark so much as seven dwarves having a simultaneous strange mood and going off to build an artifact fortress that menaces with spikes of awesome and hanging rings of death.

nekoexmachina

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Re: Challenge: Adam & Eve embark
« Reply #3 on: May 10, 2010, 07:08:47 am »

Quote
Kill off the other dwarves.
if there is no women, which is pretty usual for df2010 now, it does not solve anything until first migrants. and kind of screws the challenge.
Also, as i understand, there is no incest in game, so only first generation of dwarves will continue the work of their adam & eve.
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Whenever i read the "doesn't care about anything anymore" line, i instantly imagine a dwarf, sitting alone on a swing set. Just slowly rocking back and forth, somberly staring at the ground, and stopping every once in a while to sigh.
It's mildly depressing.

darkflagrance

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Re: Challenge: Adam & Eve embark
« Reply #4 on: May 10, 2010, 07:20:26 am »

In other words, you need 4 dwarves to have a sustainable population.

For added fun, mod the dwarves to live for 9-10 years, so they die of old age and have to surrender their responsibilities to the next generation.
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Nonsapient

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Re: Challenge: Adam & Eve embark
« Reply #5 on: May 10, 2010, 08:29:52 am »

In other words, you need 4 dwarves to have a sustainable population.

For added fun, mod the dwarves to live for 9-10 years, so they die of old age and have to surrender their responsibilities to the next generation.
well, 3.  You need a dirty uncle to marry the kid.
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AngleWyrm

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Re: Challenge: Adam & Eve embark
« Reply #6 on: May 10, 2010, 07:06:32 pm »

Heh, tried an embark where I skilled out just two dwarves, but by the time I got situated, Adam got himself a lover! So I named her Lilith, and sent her on a mission to go slay the mighty alligator...

Oddly, the alligator just runs away every time he sees her (40d16). Maybe it's like dragons and virgins, where she's got a special blessing from the Great and Terrible RNG that no foul beast may touch her.
« Last Edit: May 10, 2010, 07:09:04 pm by AngleWyrm »
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darkflagrance

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Re: Challenge: Adam & Eve embark
« Reply #7 on: May 10, 2010, 07:11:29 pm »

Heh, tried an embark where I skilled out just two dwarves, but by the time I got situated, Adam got himself a lover! So I named her Lilith, and sent her on a mission to go slay the mighty alligator...

Oddly, the alligator just runs away every time he sees her (40d16). Maybe it's like dragons and virgins, where she's got a special blessing from the Great and Terrible RNG that no foul beast may touch her.

If a dwarf's only lover dies, he won't be able to remarry. I suggest saving Eve for the next generation?
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Kazang

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Re: Challenge: Adam & Eve embark
« Reply #8 on: May 10, 2010, 07:22:30 pm »

Polygamy seems like the best plan in that situation  8)
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AngleWyrm

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Re: Challenge: Adam & Eve embark
« Reply #9 on: May 10, 2010, 07:30:30 pm »

Ok, so dwarves mate for life. So Eve will become Hot Auntie Eve sometime later...It's fun again :)
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