I'm not sure where to post this. this isn't a bug, exactly.
I'm playing with Mayday, and I've played 3 or 4 forts now. Last one was biggish, many floors, around 120 dwarfs.
Performance was fine.
I started a new fort, got a nice location, setting it up just the way I want and at only 20ish dwarfs or so, the performance has completely tanked.
Every 2 or 3 seconds its locking up.
I changed nothing. Didn't do anything special.
I'm not sure if it has anything to do with the well I dug. It might. I started on the same layer as the brook. So in order to put in a controllable well I dug down a couple levels and dropped in a floodgate and a hatch to control the water and capped it with a well.
I seem to recall the performance tanking after that.. I can't imagine anything there should cause it to tank would it? have I done something wrong? I've had wells in all my forts thus far and they haven't caused performance issues, though usually those are several layers down and I'm basically just channeling them over and building on top of them.
I'm using the accelerator, the custom opengl dll. I tried it with and without and it keeps freezing up. I haven't changed anything between the last game and this one and now it is completely unplayable. Even tried downloading another copy of the game, which makes me think its something I've built. Can anyone look at a save and tell me if I did something weird that would cause massive performance problems?