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Author Topic: A glitch or a feature? [running deons genesis mod]  (Read 641 times)

The butcher

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A glitch or a feature? [running deons genesis mod]
« on: May 01, 2010, 12:27:19 pm »

I decide to go to a human town but there is wild animals running through it i look for people and there is none.then i decide to go loot a shop to find out it has already been looted all of the doors in the town are open.oh and as a human [nord i think the type was called] i killed alot of elves in a nearby town.so maybe the elves wanted revenge or somthing?I have been to 2 other human towns and they are abbandoned to so what the hell is happening?!?In all of those towns there is hostile animals so maybe the animals are making there own civilisations and destroying the humans?DUN DUN DUNNNNNN!!!!It was about 4 or 5 types of animals
« Last Edit: May 01, 2010, 12:49:48 pm by The butcher »
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Keuran

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Re: A glitch or a feature? [running deons genesis mod]
« Reply #1 on: May 01, 2010, 12:45:34 pm »

If it's only one or two types of animal, they may have been placed in a civilization as a glitch, if not they might just be there as a coincidence and a dragon showed up a few years before you found the town and ate everyone. Megabeasts are known to attack towns and steal items.
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Boingboingsplat

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Re: A glitch or a feature? [running deons genesis mod]
« Reply #2 on: May 01, 2010, 12:55:53 pm »

What's the town's symbol? If it's a 'ų" type thing, then it's a ruin.
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The butcher

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Re: A glitch or a feature? [running deons genesis mod]
« Reply #3 on: May 01, 2010, 01:00:55 pm »

Genesis mod uses graphic tiles so the thing for the town was a crown.
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Vester

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Re: A glitch or a feature? [running deons genesis mod]
« Reply #4 on: May 01, 2010, 01:02:49 pm »

Yeah, that's a ruin.
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