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Author Topic: Online Roguelikeish game  (Read 853 times)

darius

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Online Roguelikeish game
« on: May 13, 2010, 04:50:11 pm »

I offer to you my old creation: OWorld (don't remember what 'O' stands for, maybe online or open or other?)
Dug it out, dusted it off, fixed a bit and now showing to you.

Image showing infinite corridor effect
Link

Idea: make a fantasy world simulator
What is: walking talking, space bending, network, box spawning and kicking, magic (only the beginning)
What (probably) is: liquid simulation, items + inventory, temp simulation <- these are probably are in yet older game (similar engine)

Help:
O-> opens keybindings there all is said.
Tab-> changes gui focus.
use mouse+keys for best effect
clicking on name in server kicks that player.

Known bugs:
trying to close client's window crashes the client.

P.S. client is build for local version: connects to 127.0.0.1 (localhost) for easier debug/ more profit  ;D
Done using libTcod
Thoughts, suggestions?
« Last Edit: May 13, 2010, 04:58:08 pm by darius »
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