Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: Spider Overhaul (Version:0.12)  (Read 10091 times)

Tinker Thinker

  • Bay Watcher
  • [PRESSES_BUTTONS:RED]
    • View Profile
Re: Spider Overhaul (Version:0.12)
« Reply #30 on: April 19, 2010, 05:16:20 pm »

The intent was to invoke a famous phrase from one of the innumerable Spider Man origin stories.

Peter Parker, unable to shoot his webs, asks (to nobody in particular): "How do I shot web?" [sic]
Logged
Does anyone else find my avatar looks crooked?

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: Spider Overhaul (Version:0.12)
« Reply #31 on: April 19, 2010, 11:08:47 pm »

A giant evil cave spider (bigger then GCS) that has rocks or ore (iron) attached to its body instead of hair, that acts like a suit of armor for its body, but its weak points are its joints. It can spit a poison (liquid/vapor or gas) that causes drowsyness, dizzyness and slightly damages the lungs, a injection venom that paraylises the victum and slowly rots the poor soul until he dies (never ending rot optonial). Sharp teeth (manible thingers) but it does not create webs.

I might get around to making this beast
Logged

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Spider Overhaul (Version:0.12)
« Reply #32 on: April 21, 2010, 10:02:27 pm »

Downloading now.

Is it wierd that this thread had 911 views when I found it? An omen, perhaps?
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!
Pages: 1 2 [3]