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Author Topic: Item Transportation systems  (Read 608 times)

NRN_R_Sumo1

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Item Transportation systems
« on: April 14, 2010, 05:50:00 pm »

I'm working on a non-dumping system for mass item transportation, working with water pressure and canals.

so far its a system of badly placed aquifiers which fly water into another one and tosses the items off to the other side of a floor grate, if I could make those items move TWO squares instead of the ONE square, I'd be set for this system to work out in a complex awesome way.

But as is, nothing more than a log flow sadly.

Does anyone else have a water-based transportation system for dwarves or items?
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Urist Imiknorris

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Re: Item Transportation systems
« Reply #1 on: April 14, 2010, 06:07:32 pm »

I think you could make that work by putting a retracting bridge where the items end up.
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Sphalerite

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Re: Item Transportation systems
« Reply #2 on: April 14, 2010, 06:27:58 pm »

In a previous version I build a retracting bridge based conveyor system to throw objects from the death pit where invaders fell to their doom to a safe collection area within the fortress.  It worked, but it was incredibly slow and random.  Retracting bridges don't throw objects in a consistent direction (neither do drawbridges, for that matter, and they sometimes destroy objects) so you have to use an arrangement of staggered 3d sawtooth shaped hills to ensure that objects on average only fly in one direction.  I haven't come up with a simple way to do it .. but that was trying to carry a random assortment of objects 90 spaces.  In your case you could in theory have a 2 tile long retracting bridge controlled by a repeater, which would randomly throw objects around until they fell off in the direction you wanted them to.
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NRN_R_Sumo1

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Re: Item Transportation systems
« Reply #3 on: April 18, 2010, 09:10:36 pm »

I havent managed to use bridges for throwing items, it always seems to just be instantly up, instantly down, or instantly open, instantly closed, with either no effect or just a smashed item.
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