Everyone here loves Toady and Dwarf Fortress, and are quick to defend what they perceive as criticism. So glad this thread is positive in nature.
All the people of this forum share a common pain at a rough release and urgently wish for an update. I personally imagine Toady doing overtime to provide that for his fans and customers. He's a professional, reliable man who loves his work and does great things with it. No doubt it wasn't his idea of an ideal release, but as was mentioned the community pressure was so great he gave it to us as soon as it was marginally playable without crashing immediately upon load.
I think the big change is that we don't have much noise from the devlog right now. We've been spoiled by daily updates for so long it's off-putting when there's nothing for the week. Hopefully that means Toady's taken a weekend off since his big push for the release.
Don't feel guilty about saying the release isn't near what you'd consider playable, because that's what it is. A few weeks from now is where my money would be for a big update. I'd thought that sorting and documenting the bugs would actually take this time at first, but thanks to the tireless work of forum hero, quote master and unofficial community leader Footkerchief (nice new avatar btw) that's been handled. Glad Toady's delegating the grunt work.
Let's put our energy into the learning the new bug reporting system (
link). I need to spend less time dreaming of the next release and more providing accurate useful documentation.
And finally,
Second, how much did we pay to download it?
Exponentially more than I've spent on any other game in my life.