Why won't liquid metal spray out of a severed limb the way blood does? I'm trying to make a creature, that upon bleeding, will melt anything the blood comes in contact with. I know lofn made xenomoprhs, but im not sure if s/he did it the same way that I want to. blah blah, heres the creature and the metal stuff.
[CREATURE:SALAMANDER]
[DESCRIPTION:A passive, lizard like creature that emits extreme heat. It's long tail has a hook like barb on the end. Salamanders also drool regularly, feed on molten metals, and breathe through their skin.]
[NAME:salamander:salamanders:salamander]
[CASTE_NAME:salamander:salamanders:salamander]
[CREATURE_TILE:'S'][COLOR:4:0:1]
[FIREIMMUNE][MAGMA_VISION][LIGHT_GEN][TRANCES]
[INTELLIGENT][MISCHIEVIOUS][WEBIMMUNE]
[MEANDERER][FANCIFUL][UTERRANCES]
[LISP][LOOSECLUSTERS][MEGABEAST]
[CANOPENDOORS][MISCHIEVIOUS][EQUIPS]
[GNAWER][CURIOUSBEAST_GUZZLER]
[PREFSTRING:docile nature]
[PREFSTRING:fire proof chitin]
[BIOME:SUBTERRANEAN_LAVA]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:3:4]
[FREQUENCY:2][DIFFICULTY:2]
[POPULATION_NUMBER:300:2000]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA]
[NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[MAXAGE:100:2000][FLEEQUICK]
[FIXED_TEMP:18150]
[CLUSTER_NUMBER:1:6]
[NO_EAT][NO_SLEEP]
[CANNOT_UNDEAD]
[BODY_SIZE:0:0:60000]
[BODY:HUMANOID_ARMLESS:TAIL_GRASP:TAIL_STINGER:2EYES:2EARS:NOSE:HEART:GUTS:HUMANOID_JOINTS:THROAT:RIBCAGE:GENERIC_TEETH:SKULL:EYELIDS:NECK:SPINE:BRAIN:MOUTH_GRASP:TONGUE]
[PHYS_ATT_RANGE:STRENGTH:1150:1250:1350:1550:2250:2550:3000] +
[PHYS_ATT_RANGE:AGILITY:500:800:1200:1600:1800:2000:4000] -
[PHYS_ATT_RANGE:TOUGHNESS:1150:1250:1350:1550:2250:2550:3000] +
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:CREATIVITY:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:PATIENCE:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:MEMORY:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++
[SPHERE_FIRE]
[SPHERE_REBIRTH]
[SPHERE_LUST]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:snout:SINGULAR]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[APP_MOD_NOUN:snout:SINGULAR]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[APP_MOD_NOUN:snout:SINGULAR]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:snout:SINGULAR]
[MANNERISM_NOSE:snout]
[MANNERISM_HEAD:head]
[MANNERISM_EYES:eyes]
[MANNERISM_MOUTH:mouth]
[MANNERISM_HAIR:whiskers]
[ATTACK:SLAP:BODYPART:BY_CATEGORY:TAIL]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:whip:whips]
[ATTACK_CONTACT_PERC:10]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ALL_ACTIVE]
[SWIMS_INNATE][SWIM_SPEED:2500]
[BODY_DETAIL_PLAN:SALAMANDER_MATERIALS]
[BODY_DETAIL_PLAN:SALAMANDER_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[USE_MATERIAL_TEMPLATE:JELLY:JELLY_TEMPLATE]
[SECRETION:LOCAL_CREATURE_MAT:JELLY:LIQUID:BY_CATEGORY:MOUTH:SKIN]
[USE_MATERIAL_TEMPLATE:SBLOOD:SBLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:SBLOOD:LIQUID]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:PUNCH:BODYPART:BY_TYPE:TAIL_GRASP]
[ATTACK_SKILL:STRIKE]
[ATTACK_VERB:tail whip:tail whips]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:ORANGE:3:WHITE:1:RED:2:BLUE:2:PURPLE:1:YELLOW:1:PALE_BLUE:1:]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1:ORANGE:1:RED:1:PURPLE:1:YELLOW:1:]
[TLCM_NOUN:eyes:PLURAL]
The blood.
[MATERIAL_TEMPLATE:SBLOOD_TEMPLATE]
[STATE_COLOR:ALL_SOLID:SILVER]
[STATE_NAME:ALL_SOLID:frozen blood]
[STATE_ADJ:ALL_SOLID:frozen blood]
[STATE_COLOR:LIQUID:SILVER]
[STATE_NAME:LIQUID: blood]
[STATE_ADJ:LIQUID: blood]
[STATE_COLOR:GAS:SILVER]
[STATE_NAME:GAS:boiling blood]
[STATE_ADJ:GAS:boiling blood]
[DISPLAY_COLOR:7:7:1]
[MATERIAL_VALUE:100]
[SPEC_HEAT:28181]
[IGNITE_POINT:22508]
[MELTING_POINT:20000]
[BOILING_POINT:21180]
[HEATDAM_POINT:21250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:18150]
[SOLID_DENSITY:500]
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_ELASTICITY:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_ELASTICITY:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_ELASTICITY:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_ELASTICITY:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_ELASTICITY:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_ELASTICITY:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[IMPLIES_ANIMAL_KILL]
[ROTS]
[BLOOD_MAP_DESCRIPTOR]
The alternate metal i've been trying to make spray out.
[INORGANIC:SSILVER]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:salamandrite]
[STATE_NAME_ADJ:LIQUID:molten salamandrite]
[STATE_NAME_ADJ:GAS:boiling salamandrite]
[DISPLAY_COLOR:7:7:1]
[MATERIAL_VALUE:10]
[SPEC_HEAT:NONE]
[MELTING_POINT:11731]
[BOILING_POINT:24892]
[SOLID_DENSITY:10490]
[LIQUID_DENSITY:9320]
[MOLAR_MASS:107868]
[IMPACT_YIELD:1080000]
[IMPACT_FRACTURE:1080000]
[IMPACT_ELASTICITY:1080]
[COMPRESSIVE_YIELD:1080000]
[COMPRESSIVE_FRACTURE:1080000]
[COMPRESSIVE_ELASTICITY:1080] 100
[TENSILE_YIELD:100000]
[TENSILE_FRACTURE:170000]
[TENSILE_ELASTICITY:120] 83
[TORSION_YIELD:100000]
[TORSION_FRACTURE:170000]
[TORSION_ELASTICITY:333]
[SHEAR_YIELD:100000]
[SHEAR_FRACTURE:170000]
[SHEAR_ELASTICITY:333] 30
[BENDING_YIELD:100000]
[BENDING_FRACTURE:170000]
[BENDING_ELASTICITY:120]
[MAX_EDGE:10000]
Yet again, any help would be appreciated. I truly wish to be able to grasp the capabilities of modding this game and actually contribute useful things to the game, but blech. also i've tried liquid metal and the special blood in other creatures. No dice.