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Author Topic: Worldgen Parameters  (Read 435 times)

raffiy

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Worldgen Parameters
« on: April 03, 2010, 11:30:39 am »

Could someone please give me a brief explanation of the new parameters in the worldgen init file?
More specifically, how would I create a embark with ~50 subterranean levels, large open caves, and magma.
I think that for the large open caves requirement, all I need to do is change cavern level passage density to 0-0. Is this right?
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Aklyon

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Re: Worldgen Parameters
« Reply #1 on: April 03, 2010, 01:22:06 pm »

Yes, it seems trivial. I have following settings for layers:
   [CAVERN_LAYER_COUNT:3]
   [CAVERN_LAYER_OPENNESS_MIN:0]
   [CAVERN_LAYER_OPENNESS_MAX:100]
   [CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
   [CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
   [CAVERN_LAYER_WATER_MIN:0]
   [CAVERN_LAYER_WATER_MAX:100]
   [HAVE_BOTTOM_LAYER_1:1]
   [HAVE_BOTTOM_LAYER_2:1]
   [LEVELS_ABOVE_GROUND:15]
   [LEVELS_ABOVE_LAYER_1:10]
   [LEVELS_ABOVE_LAYER_2:2]
   [LEVELS_ABOVE_LAYER_3:2]
   [LEVELS_ABOVE_LAYER_4:2]
   [LEVELS_ABOVE_LAYER_5:2]
   [LEVELS_AT_BOTTOM:1]
And it produced 50 z-levels underground (bottom one at -52)
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raffiy

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Re: Worldgen Parameters
« Reply #2 on: April 03, 2010, 01:29:56 pm »

Thank you
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