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Author Topic: Memory of a broken dimension  (Read 1755 times)

Zanzetkuken The Great

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Memory of a broken dimension
« on: December 06, 2013, 12:38:51 am »

I've come across this game, which is named in the thread title.  I haven't seen any threads on this board, so I decided to create one.  I haven't managed to get past the initial DOS screen that you have to puzzle though to get to the main portion of the game, but apparently once you do, you enter...something that is apparently a platformer, but based on the videos I have seen, the graphics can shift around...quickly, so getting bearings might be difficult.

Spoiler (click to show/hide)

Here's the link to the game itself: http://dev.datatragedy.com/projects/moabd/
And an online preview here: www.datatragedy.com/wipmoabd/

Edit:
Downloads (Directly downloads put in an address bar)
Windows: datatragedy.com/MOABD_PrinceOfArcade.zip
Mac: datatragedy.com/MOABD_PrinceOfArcade_Mac.zip

Edit 2:
If you are having trouble entering the game type the commands below in order:
« Last Edit: December 06, 2013, 01:22:42 am by Zanzetkuken The Great »
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Lectorog

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Re: Memory of a broken dimension
« Reply #1 on: December 06, 2013, 12:50:03 am »

:O
PTW

Is that "online preview" the current playable build?
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Zanzetkuken The Great

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Re: Memory of a broken dimension
« Reply #2 on: December 06, 2013, 01:01:22 am »

:O
PTW

Is that "online preview" the current playable build?

I found a couple of downloads for a windows and mac version on an article.  Might be an updated version.  Links are in the OP.
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Zanzetkuken The Great

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Re: Memory of a broken dimension
« Reply #3 on: December 06, 2013, 01:10:11 am »

Found an interesting quote from the developer about the future of the game.

Quote
"What I've been trying to do is get everything planned out for when I'm ready to go full-speed on the project with full-time work," he explains when I ask how far the game has moved beyond the current playable demo. "I'd say there is a story at work, and the interesting thing is that it's all based around the player themselves. You're not playing as a character from the first-person view, you're just you using the computer. There will be programs and tools that will be presented to you, and it's up to you to piece things together and figure out what their uses are."

"Overall, without being too spoilery, the intended narrative is that this computer system has a purpose. It's unknown to the player when they start interacting with it, but then, over the course of the game they discover tools that weren't available to them, they piece things together, start to see the bigger picture, and they start to form an opinion of what the computer system is used for. I'm not sure the game will ever outright explain what's going on, but I'd like to drop enough fictional hints in to help the player paint a picture of what this is. The player has to be imaginative."

http://www.eurogamer.net/articles/2013-04-29-the-art-of-noise-inside-memory-of-a-broken-dimension
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Aoi

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Re: Memory of a broken dimension
« Reply #4 on: December 06, 2013, 02:09:08 am »

I think I finished the second "level", with the first one being more of a tutorial... but... impressions so far is that is that's mostly a battle between will to finish and figure out what's going on, and will to preserve eyeballs from strain. It's not particularly difficult, once you grasp the mechanics of what's going on, but it's kind of hard to see what you should be looking for, and staring at it is kind of uncomfortable.
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