Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: DEP Malfunction  (Read 959 times)

Dvergar

  • Bay Watcher
    • View Profile
DEP Malfunction
« on: March 07, 2010, 06:13:20 pm »

Running an outdated version of DF v0.28.181.40d, and I am getting numerous crashes on my one Fortress.  My PC is telling my that DEP (Data Execution Prevention) is closing the program.  As a side note, the program is quitting after recieving "'Random dwarf' cancels 'random construction task'" messages.

First, do the new versions fix this while retaining backwards save compatability?  I could turn off the DEP feature, but if something is triggering the kill-switch do I have anything to fear?  I guess my question is, can non-malicious but buggy/sloppy/whatever coding screw up my computer?
Logged

Jay

  • Bay Watcher
  • ☼Not Dead Yet☼
    • View Profile
Re: DEP Malfunction
« Reply #1 on: March 07, 2010, 06:45:43 pm »

DEP likes to take credit for random crashes that are inexplicable otherwise.
Logged
Mishimanriz: Histories of Pegasi and Dictionaries

Dvergar

  • Bay Watcher
    • View Profile
Re: DEP Malfunction
« Reply #2 on: March 07, 2010, 10:09:20 pm »

Thanks for the insight on this DEP, I never heard of it before today.  I have gotten 1 season past where I was getting repetitive crashes, so I think I am in the clear *fingers crossed*
Logged

Jay

  • Bay Watcher
  • ☼Not Dead Yet☼
    • View Profile
Re: DEP Malfunction
« Reply #3 on: March 08, 2010, 09:53:50 pm »

I suppose I should clarify a bit more...

There are any number of possible explanations for the crashes.
I honestly don't know what to tell you if you're running a vanilla copy of 40d, as it's generally fairly stable..  Mods with duplicate entries will cause massive weirdness that has been detailed numerous times before, including the infamous wizard fortress, cave crocodile civilizations, etc., and other nastiness.  What most of those details DON'T tell you is that the game will quite commonly crash with no errors under those circumstances.

DEP will take credit for a crash that is cause-unknown such as those.
For instance, I've had it take credit for a crash of one of the core executables of Windows XP before.  It wasn't fun to try and figure out the reason behind that one, as Windows does not generally kill Windows.
Logged
Mishimanriz: Histories of Pegasi and Dictionaries

Cryten

  • Bay Watcher
    • View Profile
Re: DEP Malfunction
« Reply #4 on: March 10, 2010, 08:00:20 am »

Sooo is there a specific bug to report?
Logged

Dvergar

  • Bay Watcher
    • View Profile
Re: DEP Malfunction
« Reply #5 on: March 10, 2010, 03:39:18 pm »

Yeah, I previously had the game crash directly after job cancelation messages.  Windows attributed it to DEP.  I have reloaded and gotten past the season where the crashes occured and have not had trouble since.  Unfortunately that means I can not replicate the error.

I am running vanilla 40d on Windows Vista (x64)
Logged

Sizik

  • Bay Watcher
    • View Profile
Re: DEP Malfunction
« Reply #6 on: March 12, 2010, 06:24:05 pm »

Running an outdated version of DF v0.28.181.40d, . . .

0.28.181.40d is the latest version.
Logged
Skyscrapes, the Tower-Fortress, finally complete!
Skyscrapes 2, repelling the zombie horde!

Dvergar

  • Bay Watcher
    • View Profile
Re: DEP Malfunction
« Reply #7 on: March 13, 2010, 01:59:18 pm »

I am running a pre-open GL update though, I probably should be though
Logged