Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Advice for worldgenning a desert  (Read 372 times)

Levi

  • Bay Watcher
  • Is a fish.
    • View Profile
Advice for worldgenning a desert
« on: February 16, 2010, 04:45:39 pm »

Hello DF forums!

I was thinking of starting up a mostly above-surface desert fortress, but would like access to a river(underground or on the surface, doesn't matter) and magma.  I've played a fair bit of DF, but have pretty much 0 experience with the world gen bits.(I usually just keep hitting okay until I can embark).  Does anyone have advice for making/finding a desert with river+magma?

And as a side question, I've also got very little experience in embarking in hot (or cold) climates.  Is there anything special I should know about hot climates?  Will Urist McFarmer suddenly have his beard catch fire if he spends to much time outside? 

----------------
[edit]
Found this http://www.bay12games.com/forum/index.php?topic=20638.15 thread which had exactly what I wanted. :)
« Last Edit: February 16, 2010, 09:19:35 pm by Levi »
Logged
Avid Gamer | Goldfish Enthusiast | Canadian | Professional Layabout