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Author Topic: [39e] caged goblin bowman causing rest job cancel spam  (Read 1699 times)

xarph

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[39e] caged goblin bowman causing rest job cancel spam
« on: July 30, 2008, 04:49:58 pm »

I caught a bunch of goblin bowmen. I installed their cages in a pit that will eventually be used to drown them. Meanwhile I was building a 10 story tower to drop people I don't like off of, so I tested it by pitting a goblin wrestler (different cage) off the side.

Well as soon as the wrestler went splat, I started getting loads of spam from a single wounded dwarf that was cancelling his rest job because of a bowman which was still safely in his cage down in the pit. The wounded dwarf is quite a ways away, and none of the other dwarves seem that worried about it.

Screenshot:


Save - as soon as this save loads, the rest spam starts. The camera is focused on the pit containing the offending bowman (I think).
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Toady One

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Re: [39e] caged goblin bowman causing rest job cancel spam
« Reply #1 on: July 31, 2008, 02:17:35 am »

Okay, I'm downloading it and I'll check it out at some point.
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The Toad, a Natural Resource:  Preserve yours today!

Crackmaster

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Re: [39e] caged goblin bowman causing rest job cancel spam
« Reply #2 on: September 14, 2008, 11:24:18 am »

I see according to the bug list this is still an open issue, and I believe I'm experiencing something related.

In version 0.28.181.40d--though I first saw this in 40c--I have a wounded Ranger hanging way out in No Man's Land with an injury. His rest is repeatedly interrupted by a wolf (from the looks of things, soon to be several more), which makes perfect sense, but the interruption happens hundreds of times in the space of only a few seconds, and in less than a minute there are thousands of these messages.

See the save here: http://dffd.wimbli.com/file.php?id=546

You should be focused right on top of the ranger and wolf, and you'll immediately see the messages popping up. Be warned, I believe I may have made my site a smidge large on embark, and while it's quite playable on my system, I can't promise others will be so lucky.
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TheWealthyAardvark

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Re: [39e] caged goblin bowman causing rest job cancel spam
« Reply #3 on: January 13, 2010, 05:42:27 pm »

[40d16] My leatherworker fell unconscious while fleeing from a Lizardman and got herself caught in a cage trap.  When I built the cage and released her, she was still unconscious and lay in the cage's square.  While she was there she spammed rest cancellations, saying that she was interrupted by a Lizardman.  This continued until she woke up and ran off to her bed to recover from her missing eye.  I neglected to grab a save, but I'll try to recreate it tonight.  It shouldn't be hard, considering how my luck clearing this underground riverbed has been so far. 
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Quick, somebody who can pretend they know with a reasonable degree of believability hop in and act like they do!
You fucking rang?
I HAVE THREE HUNDRED THOUSAND CRAFT ITEMS. I WILL TRADE THEM ALL FOR CHEESE.

Footkerchief

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Re: [39e] caged goblin bowman causing rest job cancel spam
« Reply #4 on: January 13, 2010, 09:25:55 pm »

Thanks for the corroboration, but don't worry about uploading a save -- two were already posted and that should be all Toady needs.  Also, thanks for using search!
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TheWealthyAardvark

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Re: [39e] caged goblin bowman causing rest job cancel spam
« Reply #5 on: January 14, 2010, 04:40:01 pm »

Well, no (good? bad?) luck recreating the problem, but judging by the aftermath the Lizardman was also caught in a cage, although I can't say if it was before or after my Leatherworker was caught/fell unconscious. 

[T]hanks for using search!

I actually used the development bug Report button.  When I saw [39e] I reconsidered posting here, but I decided not to contribute to the entropy of a forum. Thanks for the welcome!
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Quick, somebody who can pretend they know with a reasonable degree of believability hop in and act like they do!
You fucking rang?
I HAVE THREE HUNDRED THOUSAND CRAFT ITEMS. I WILL TRADE THEM ALL FOR CHEESE.