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Author Topic: One-way doors  (Read 844 times)

Bas Cost Budde

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One-way doors
« on: March 25, 2007, 05:39:00 am »

Being a traffic control freak, I would love to be able to route the traffic through one-way alleys. I am unsure, however, how much that contributes to the game.

(thinks)

A room with an inwards-only door is a trap, in fact. Usable.

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Fieari

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Re: One-way doors
« Reply #1 on: March 25, 2007, 09:20:00 am »

Of course, it wouldn't be perfect, because while the door is open things can slip through from the other side.
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Entropy

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Re: One-way doors
« Reply #2 on: March 25, 2007, 12:58:00 pm »

I've been keen on being able to set a door to one-way instead of just forbidding passage for a while now.

My biggest impetus is loosing so many dwarfs to the hungry cave river flood.  Some forts have too many going across you cant always find a time where nobody is out there - so you have to choose who gets shut out.  Setting a one-way door would let them leave the river area but not let anyone walk out into the flood.

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herrbdog

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Re: One-way doors
« Reply #3 on: March 25, 2007, 01:07:00 pm »

quote:
A room with an inwards-only door is a trap, in fact. Usable.

There is a street, in Detroit, that is both one-way and a dead-end. They may have fixed that by now, I haven't lived there in a few years.

[ March 25, 2007: Message edited by: herrbdog ]

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Xeirxes

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Re: One-way doors
« Reply #4 on: March 25, 2007, 03:47:00 pm »

I imagine the people who live there don't get out much.
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Silveron

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Re: One-way doors
« Reply #5 on: March 26, 2007, 06:52:00 am »

The detroit cops just sit there waiting for them to leave their houses and arrest them immediately. ;D
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