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Author Topic: Metal Mod  (Read 1689 times)

TerminatorII

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Metal Mod
« on: January 01, 2010, 03:05:04 am »

Metal Mod Started as an attempt to generate realistic amounts of metal from ore. I.E Just how much ore is in the 1 Urist of space?

In this mod I have actually reworked the way the game views metals. No longer is there a metal tag on the metal ores. Instead, They are just ordinary rock. Now though the ore itself has different properties which the smelter looks at and can interpret as producing a product bar. (or bars both multiples of the same type and of different ones too)

Want to add a new metal or ore? With Metal Mod it is easier than in vanilla DF. just add in the stone, then go to metals and specify the stone to use to produce said metal bar. No confusing tags, plus you can specify how many bars!
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Re: Metal Mod
« Reply #1 on: January 01, 2010, 05:17:39 am »

I... think this sort of thing has been done before in certain mods. It's necessary, really, if you ever want anything more complex to come out of ores than one or two bars.

Not that it's not a good idea, of course.
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Kallemort

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Re: Metal Mod
« Reply #2 on: January 03, 2010, 03:10:02 pm »

So, uh, in short, does it give more metal?
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Jay

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Re: Metal Mod
« Reply #3 on: January 03, 2010, 03:19:19 pm »

So, uh, in short, does it give more metal?
You could easily change it to do so.

The idea here is recreating the hardcoded "Smelt x" reactions defined by the ore tags as modifiable reactions defined by the reaction so that you can be more specific in how many bars you get per stone in a given reaction.
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