Has anyone tried starting a democracy df community game?
With rules such as:
- One recognized good player "The mayor" does the playing itself. (taking other community games as example of playing quality, for example).
- Actions and strategy are voted. One dwarf, one vote.
- First dwarfs equate first players. If one dies, that player stops voting until next migration.
- Immigrants give votes to players in the vaiting list and are assigned in order. Dead players get to pick dwarf from the first immigration wave, to reenter the game.
- Mayor vote counts as one, but dissolves ties.
The initial dwarfs choose their skills but from then on, voting should be used to decide things like:
- Initial equipment.
- Embark point.
- Initial targeted design (textual or with simple blueprints).
- Strategy to follow.
The "mayor" starts building the most voted initial targeted design and, as soon as he faces a decision, he pauses and asks for a vote. For example:
- "Bituminous coal found. Should we make a smelter?"
- "In the initial design there are no fields", shall we make some?"
- "Food is too low. We need a better food strategy."
- "Skeletal raptors killed the hunter. Should we go get his axe?"
- "Skeletal raptors killed the axe retriever. Should we raise the bridge?"
- "Skeletal raptors killed the lever puller. Should we build a wall on the corridor to save the still living dwarves?"