Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4]

Author Topic: Wardaggers (Community Fortress, Deons Genesis Mod)  (Read 3494 times)

Javarock

  • Bay Watcher
    • View Profile
Re: Wardaggers (Community Fortress, Deons Genesis Mod)
« Reply #45 on: January 18, 2011, 06:02:48 pm »

As Adwarf begain to head on the path down to the designated digging point Derm noticed a raccoon. She called over Arthur, "Arthur... Do you see that?" asked Derm "What am I aspoused to be looking at mate?" responded Arthur "Gah, Never mind... Ill go kill it..." Derm ran toward the racoon, But just as she was nearing it a fireball soared past her and past the raccoon, Followed by an enraged Arthur who perceded to charge through the smoke and tumbled down the small hill... Derm stared at her for a moment before muttering "Damn fool." she then chased the raccon...

Spoiler (click to show/hide)

As she neared the raccoon made a frantic dash for it after seeing her deadly axe. It was hardly a second before it felt deaths cold embrace.... Arthur preceded to climb back up to Derms level "Where'd the 'lil 'ermin go?" Derm looked to her wondering if she had a mental deficiency. "Come on then tell me!" Shouted Arthur, Derm shook her head and headed back to the wagon

Spoiler (click to show/hide)
« Last Edit: January 18, 2011, 06:05:34 pm by Javarock »
Logged
“When you cut pieces out of the truth to avoid looking like a fool you end up looking like a moron instead.”
― Robin Hobb, Assassin's Apprentice
Pages: 1 2 3 [4]