I recently downloaded and installed the Dig Deeper mod and I'm having quite a bit more fun with it. I installed it after I already had the Mayday Tileset installed. Even though the Dig Deeper mod is great, it seems to lack quite a view pics.
Admittedly I am clueless, so they might actually be there somewhere and i just don't know how to activate them. Still, it annoys me that there are pics for most trees, animals etc., but that some are in ASCII.
I found a great tileset page that Nethack for Windows uses (
http://www.nethack.org/v343/ports/download-win.html see step5) and wanted to use some for animals, orcs, weapons, armor etc., but I'm just too daft to figure out how to, even when following Mayday's Example page.
I saved the Nethack tiles32.bmp file as a tiles32.png file in the Mayday folder. Then, checking the ANIMALS section noticed that I needed to set the amount of tiles on the page in x,y starting with 0,0 top-left. Blah blah, this is what I did in graphics_mayday in its own section, after the current list of animals:
[TILE_PAGE:ANIMALS]
[FILE:mayday/tiles32.png]
[TILE_DIM:32:32]
[PAGE_DIM:40 :27]
[CREATURE_GRAPHICS:PIG]
[DEFAULT:ANIMALS:26:0:AS_IS:DEFAULT]
[CHILD:ANIMALS:25:0:AS_IS:DEFAULT]
[STANDARD:ANIMALS:18:0:AS_IS:ZOMBIE]
Now, in stead of having the letter 'p' for pigs, I have graphics, but it's graphics from the animals.png file in the Mayday folder and not the tiles32.png file.
- What do I need to do to make it read from the Nethack tiles32.png file?
- How does TILE_DIM work? I used 32 x 32, cause that's what it said the tile dimensions are on step 5 of the nethack download link. But 16x16 didn't seem to do anything either.