how many z-levels is the mauntain in that picture ?!
100, give or take a couple. Someone else had a mountain more than twice as tall as that one, mind you.
oh and also using 33f worked fine, not tried 38c yet, can anyone tell me what the main differences (apart from my precious cliffs) are between them and 40d?
I looked through the dev log for a while, and this is what I found.
Between 33f and 38c, the main features added were:
-vastly improved trading interface
-gods
-made entities a fair bit less hardcoded (no noticeable change in vanilla DF for the most part, but sieges might be a bit different)
-a fair bit of new history stuff in worldgen and legends
-added temples and religions to towns
-added minimap for adventure mode
-allowed non-drunks/soldiers to join your party in Adventure mode
-added "zero rent" init option
-allowed traps to work against magma/chasm/cave river creatures
-dwarfs hanging out in meeting zones while no job/on break/partying gain conversation skills
-allowed dwarves to get married, have friends, have other types of relationship; also updated personality screen
-dwarves put artifact in workshop instead of hauling it around for the rest of their life
-allowed worlds to be set to smaller sizes (the current "large" worldsize was previously the only size)
Between 38c and 40d, the main features added were:
-multiple constructions can be set at a time
-added forbid, dump, melt, and new "hide" feature to the designations menu
-eras now named dynamically (previously it always went through the same three ages)
-more worldgen history stuff, like entities claiming territory and people killing things, also wars and stuff
-megabeasts, semimegabeasts, and underground feature creatures can be undead
-megabeasts and semimegabeasts can die during worldgen
-no more cliffs
-roads and tunnels and stuff
-worldgen parameters, world painter
-notes in dwarf mode and on embark map
-init option to show underground map features during embark (this previously could be done via a 3rd-party utility), also added site finder feature
-allowed expansion of the game window to larger sizes
-forbid-on-death option in orders menu
-added SHARP stones (obsidian) to the economic stones menu
-init option for partial screen refreshes (new speed optimization option)