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Author Topic: well, it finally happened  (Read 4471 times)

expwnent

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Re: well, it finally happened
« Reply #30 on: November 12, 2009, 01:03:01 pm »

"All other things being equal, the solution involving magma tends to be the correct one."
Occam's Axe

YES!

Quote from: ein
I vote for you start to drown them, then activate numerous spikes on the floor.
After that, drop a layer of magma on them.

Would this encase them in obsidian?
 :o
...is there anything that can survive that?
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Psychoceramics

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Re: well, it finally happened
« Reply #31 on: November 12, 2009, 02:29:29 pm »

Dwarf Fortress:
Ignoring Occam's Razor since 1050.

well obviously, the razor is the beard's natural enemy
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forsaken1111

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Re: well, it finally happened
« Reply #32 on: November 12, 2009, 04:44:05 pm »

...is there anything that can survive that?

No, nothing currently in the game can survive being frozen or encased in obsidian, as far as I know. Nor is there any way to mod it. Like being crushed by a cave-in, I believe it is an automatic death.
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Hoborobo234

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Re: well, it finally happened
« Reply #33 on: November 12, 2009, 04:52:37 pm »

Cave in is all or nothing
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

forsaken1111

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Re: well, it finally happened
« Reply #34 on: November 13, 2009, 07:13:22 am »

Cave in is all or nothing


What do you mean?
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smjjames

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Re: well, it finally happened
« Reply #35 on: November 13, 2009, 08:07:22 am »

Cave in is all or nothing


What do you mean?

Meaning you either do survive (often with injuries, which if bad enough, may kill), or you get crushed.
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Auldrin

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Re: well, it finally happened
« Reply #36 on: November 13, 2009, 08:16:39 am »

I wouldn't call potentially fatal wounds "nothing" so all or nothing is kind of flawed here.
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Lord Shonus

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Re: well, it finally happened
« Reply #37 on: November 13, 2009, 08:21:19 am »

"All other things being equal, the solution involving magma tends to be the correct one."
Occam's Axe

And now I have a new sig.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

forsaken1111

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Re: well, it finally happened
« Reply #38 on: November 13, 2009, 08:34:33 am »

Cave in is all or nothing


What do you mean?

Meaning you either do survive (often with injuries, which if bad enough, may kill), or you get crushed.

Do you have any testing to back this up? I tested this theory months ago because I was curious, and no matter what happened if a cave-in landed ON a dwarf he died. I did 10 tests with a constructed floor tile, 10 with a constructed wall, and 10 each with natural floor and natural wall tiles. If the dwarf is pushed into another object by the force of the 'dust' then he can sustain injuries, but that is not from the cave-in hitting him.

As far as I can tell NOTHING can survive a cave-in landing on them.
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smjjames

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Re: well, it finally happened
« Reply #39 on: November 13, 2009, 09:02:09 am »

Yea I remember that test you did a couple months ago.

What if the dwarf was standing on TOP of the tile that caved in (which can happen all too easily with channeling or deconstructing floors)? I was probably thinking of any cave-in situation and not just ones where a cave-in falls directly on a dwarf under it.

It was just a case of us thinking of different situations, you thinking of only cave ins on top of dwarves and me thinking of any cave in situation.

Edit: I think I may have misread the quotes. Me and forsaken were thinking of similar things, but yea not quite sure what hoborobo is referring to.
« Last Edit: November 13, 2009, 09:07:14 am by smjjames »
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forsaken1111

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Re: well, it finally happened
« Reply #40 on: November 13, 2009, 09:08:28 am »

Well if he was standing on top I imagine it would be the same as any falling damage. I haven't tried that yet.
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Blackburn

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Re: well, it finally happened
« Reply #41 on: November 13, 2009, 03:24:42 pm »

I remember a small cave-in heavily injuring but not killing (until later) a craftsdwarf.

But I cannot exactly recall if he was directly below the falling floors or if he was just next to it.
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forsaken1111

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Re: well, it finally happened
« Reply #42 on: November 13, 2009, 03:51:01 pm »

I remember a small cave-in heavily injuring but not killing (until later) a craftsdwarf.

But I cannot exactly recall if he was directly below the falling floors or if he was just next to it.

From my testing I've seen that dwarves can be 'pushed into' walls and take collision damage, can be blown off of ledges and take falling damage, or a combination of the two. I did once (I think) see someone run into a donkey and take damage, but that could also have been from a fall.
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Forumsdwarf

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Re: well, it finally happened
« Reply #43 on: November 23, 2009, 04:54:05 am »

Quote from: Lord Shonus
And now I have a new sig.
Honored!

Quote from: Psychoceramics
well obviously, the razor is the beard's natural enemy
LOL!
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"Let them eat XXtroutXX!" -Troas

XSI

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Re: well, it finally happened
« Reply #44 on: November 23, 2009, 08:42:03 am »

Well if he was standing on top I imagine it would be the same as any falling damage. I haven't tried that yet.

Confirming this, dwarves seem to falls lower then floors, so it will almost be like a cartoon that he keeps going about his business until he notices the floor is gone, and then he falls.
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What kind of statues are your masons making, that you think they have "maximum exposure"?
(Full frontal ones, apparently.  With very short beards.) 
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