Hi guys!
I'm attempting to build a fountain through the center of my dining hall. Nothing is dug yet, but I'm getting it all planned out now to avoid future accidents.
The reason I'm posting is basically because I'd like to get opinions on it before I start. When I say nothing is dug, I literally mean the
entire fortress is designated, so getting to the dining hall is going to take... a while. I'd like to be confident I have working plumbing before investing that much time in digging it out.
I've tried to keep it as simple as possible, though it does use a perpetual motion machine to keep it all running, and to make matters worse, I'm working with an aquifier as the watersource.
Here is each layer as it is currently designated, with some scrawlings to
hopefully describe what's going on. Apologies in advance for the crappy MS Paint work.
Floor 1. (Note: The Key shown here applies to all following diagrams)
Here is the main access for miners, including a stairwell leading down on the left. In the center, we have the waterwheel and pump system that will be our perpetual energy generator. Some water will initially be let in here, but will be blocked once it fills enough to power the machine. Underneath the gear there is a hole for power to be transferred
downwards via vertical axles (NB: I think this may cause flooding if water can escape down the shaft; can I prevent it?). An access tunnel from the stairs, to the pump, is given so that it can be started manually; this tunnel will later be blocked. The black triangle is a ramp that will pierce into the above-Z aquifier, accessing our watersource. Floodgates either side of this will control its flow. Two squares north, a hole runs all the way down into our dining hall on Floor 4. A large amount of water will be allowed to fall through here before the floodgate blocks off the source; hopefully this amount of water can then be continually circulated throughout the system, using the energy generator, without need of an active water supply.
Floor 2.Here are stairs, miner access, and a water tunnel. This tunnel will be used by water being pumped away from the dining hall resevoir on Floor 5, and will be full of 7/7 water. In the middle we see the second Z-level of the energy machine, where water will be circulating thanks to the pump just above it on Floor 1. A vertical axle here is transferring power from the wheel above it, to the gear below it on Floor 3. Finally, the hole in the north is in the same position as the hole above it; water will be falling through here. The hole to the south is where a series of
stacked pumps will be pumping water up from Floor 5.
Floor 3.The hole to the north lines up with the others; water falls through. The hole to the south is for one of the
stacked pumps. Two gears and an axle transfer power a little ways south, then down into Floor 4.
Floor 4.The dining room can be seen here, with a small access room for the miner to install the vertical axle. In the center of the room, channels surround a single tile where water will fall from above. The splashes will hopefully create some pleasant mist in the room. Besides this, another
stacked pump is to the south sucking water from below and passing it upwards.
Floor 5.This is the resevoir. It can be expanded if needed. Miner access via a door to the north. A gear and horizontal axle here transfers power to the pump, which in turn powers all the
stacked pumps above it. These drain this resevoir and send the water up into the tunnel on Floor 2, where it then falls through the hole and back down into the resevoir.
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Currently I can see only one problem with this setup, and that is the flooding I mentioned earlier from water escaping through the vertical shaft from the water wheel. If this happens, I have no idea how to stop it. Ermm... Can axles still work through floor hatches...? :/
If anyone has any tips or suggestions for improvement before I begin, I'd be very appreciative!