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Author Topic: Collisions?  (Read 1005 times)

Katsuun

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Collisions?
« on: November 06, 2009, 09:17:51 pm »

Has anyone ever tried using drawbridges to fling objects and see how they react with collisions? With walls or each other?

Like if you put two drawbridges on opposite sides of a single-tile wide corridor and have them fling rocks at each other? Has anyone ever tried that?
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how would a Fortress based curse work?

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Rocks fall, everyone dies.

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zchris13

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Re: Collisions?
« Reply #1 on: November 06, 2009, 10:24:41 pm »

They don't fling. They scatter. And no, things only collide with the walls, the ceiling, and the floor.
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blue emu

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Re: Collisions?
« Reply #2 on: November 06, 2009, 10:34:02 pm »

That ruins my plans for a Goblin Super-Collider.  >:(
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Stargrasper

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Re: Collisions?
« Reply #3 on: November 06, 2009, 11:28:50 pm »

That ruins my plans for a Goblin Super-Collider.  >:(

Meh...big deal...just pit fifty of them into a single tile down a few z-levels and atom smash them at the bottom.  It's close enough.
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Katsuun

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Re: Collisions?
« Reply #4 on: November 06, 2009, 11:40:47 pm »

They don't fling. They scatter. And no, things only collide with the walls, the ceiling, and the floor.

So even if they only have one direction to go in, the movement is still random?
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Canadark

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Re: Collisions?
« Reply #5 on: November 07, 2009, 12:27:26 am »

Even if you could get them to cross paths I think they would go right through each other. Technically flying objects don't "exist" in the physical sense, at least until they land.
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Aspgren

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Re: Collisions?
« Reply #6 on: November 07, 2009, 09:16:10 am »

That ruins my plans for a Goblin Super-Collider.  >:(

You COULD make a small room where you dump the goblins. and build up pressurized water in rooms connected, and then release and have water crash unto them from two sides simultaneously. or maybe 4 sides. :)
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Sphalerite

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Re: Collisions?
« Reply #7 on: November 07, 2009, 11:16:58 am »

So even if they only have one direction to go in, the movement is still random?
That is correct.  An object flung by a drawbridge will move in a random direction until it runs out of momentum or hits a barrier.  It will take no damage from this collision.  Then, if over empty space, it will fall.
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