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Author Topic: Allies NO TRADE.  (Read 412 times)

Raphite1

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Allies NO TRADE.
« on: October 23, 2009, 06:55:46 pm »

EDIT: Fixed. The animal needed [PACK_ANIMAL].


I'm having a problem with NO TRADE always appearing at embark for a custom allied race, which are basically elves with a different name. I've also replaced every creature in the game, and currently only have one [COMMON_DOMESTIC][WAGON_PULLER] creature.

I added [COMMON_DOMESTIC_PACK], [COMMON_DOMESTIC_PULL], [COMMON_DOMESTIC_MOUNT], and [COMMON_DOMESTIC_PET] to the custom elves' entity raw, and also made sure the [WAGON_PULLER] creature had [BIOME:ANY_LAND].

My allies are still NO TRADE, though. Any tips?
« Last Edit: October 23, 2009, 07:15:32 pm by Raphite1 »
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