I have generated a new world with some additional plants. I know these plants will grow on a farm plot because I have played them in areas which had Elven and Human merchants. Now I am playing on a large volcanic island which has only Dwarven caravans. These, of course, do not bring surface crops. I have sent my herbalist harvesting in regions with trees with the same biome, and only the same biome, as my added plants, but they have found none.
Is my herbalist just having bad luck, or do added-in plants not grow in the wild?
Plant in question:
[MATGLOSS_PLANT:CACAO_BUSH]
[TILE:´&´][COLOR:0:0:1]
[NAME:cacao bush][NAME_PLURAL:cacao bushes]
[GROWDUR:1000]
[DRY][WET]
[BIOME_FOREST_TROPICAL_MOIST_BROADLEAF]
[VALUE:10]
[GENPOWER:1]
[SPRING][SUMMER][AUTUMN][WINTER]
[FREQUENCY:5]
[MILL:chocolate powder:7:0:1]
[MILL_VALUE:20]
[COOKABLE_WHEN_MILLED]
[DRINK:creme de cacao:0:0:1]
[DRINKVALUE:4]
[EDIBLE_VERMIN]
[CLUSTERSIZE:5]
[PREFSTRING:flowers]
[PREFSTRING:colored pods]
[SEED:0:0:1]
Trees nearby which my herbalist searched:
[MATGLOSS_WOOD:KAPOK]
[NAME:kapok][ADJ:kapok]
[TILE:226]
[PREFSTRING:buttresses]
[DRY]
[BIOME:FOREST_TROPICAL_MOIST_BROADLEAF]
[SAPLING]
[MATGLOSS_WOOD:RUBBER]
[NAME:rubber tree][ADJ:rubber tree]
[TILE:226]
[PREFSTRING:branch shedding]
[DRY]
[BIOME:FOREST_TROPICAL_MOIST_BROADLEAF]
[SAPLING]
[MATGLOSS_WOOD:CACAO]
[NAME:cacao tree][ADJ:cacao tree]
[TILE:226]
[PREFSTRING:flowers]
[DRY]
[BIOME:FOREST_TROPICAL_MOIST_BROADLEAF]
[SAPLING]