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Author Topic: Assorted Silliness Mod  (Read 20119 times)

Deon

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Re: Assorted Silliness Mod
« Reply #90 on: July 27, 2009, 11:26:11 am »

Quote
Ousire: Armok already is a megabeast. He's called the player, and he's armed with a FTW lever.
Good call! :D
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

ousire

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Re: Assorted Silliness Mod
« Reply #91 on: July 27, 2009, 03:15:03 pm »

Ousire: Armok already is a megabeast. He's called the player, and he's armed with a FTW lever.

ah yes, true true. well then we need a mega beast called The Player. it needs to be stupid huge, with insane damblock and damage. able to swim, learn, breath fire, fly, the works. if the dwarfs somehow manage to win against it, then they deserve to live peacfully. if they loose, then its death by megabeast!
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Blargityblarg

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Re: Assorted Silliness Mod
« Reply #92 on: July 31, 2009, 10:09:34 pm »

Maybe I'll call it the Tantrum Spiral- I'm pretty sure there are at least two DF players out there who aren't inventively maleviolent homicidal maniacs.

Maybe they'll breed, and we can use their bones for crafts? :D

Also:



I have no magma. I can think of three options off the top of my head:
A) drown him in water instead. I'll have to find my UG river before I have a reasonable amount, though.

B) Force him to watch the next lot of elven traders go insane and die.

C) Have him attempt to fend off an entire shade elf siege by himself. (he's a marksdorf)

Also also:

« Last Edit: August 01, 2009, 08:26:07 pm by Blargityblarg »
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Blargityblarg

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Re: Assorted Silliness Mod
« Reply #93 on: August 21, 2009, 01:09:34 am »

Hay guise. I'm updating.

Added in Cacame as a megabeast, and tweaked Obisidified Noble to not be quite so excessively broken. Uploading new verion now.

Okay, it's done uploading. Link is, as ever, in OP.
« Last Edit: August 21, 2009, 01:19:19 am by Blargityblarg »
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NewoTigra

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Re: Assorted Silliness Mod
« Reply #94 on: August 26, 2009, 08:22:19 pm »

This mod is indeed awesome ^_^
There is only one thing I have to complain about...
...where is the dwarven flamethrower? I can't seem to find it anywhere in the .raw files.
Spoiler (click to show/hide)
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Blargityblarg

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Re: Assorted Silliness Mod
« Reply #95 on: August 27, 2009, 12:51:57 am »

The dwarven flamethrower I removed because it was more trouble than it was worth- merchants came with 'fuel' metal as cages despite it being deep, etc etc.

Ah, maybe that's why they aren't appearing. I'll fix that, thanks.
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Daywalkah

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Re: Assorted Silliness Mod
« Reply #96 on: August 27, 2009, 09:28:25 am »

Great mod, and Blargityblarg, that cat scares me, I've already had nightmares.
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Blargityblarg

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Re: Assorted Silliness Mod
« Reply #97 on: August 28, 2009, 01:02:51 am »

Just as planned.

Thanks!
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Sheb

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Re: Assorted Silliness Mod
« Reply #98 on: September 29, 2009, 01:43:08 am »

I LOVE YOU!!!


Could you please add a weapon called "War sock"? And another called "Thrower's glove" that throw "spinning small rocks" and do insane damage. (You may think it weird to have a bunch of spinning rock waiting in a stockpile, but seriously, these think contain an insane amount of power to do such damage....)

Also, please add Scamps, ThreeToe and Toady as megabeast. The latter two being so fucking powerful that breaking into an HFS with only your 7 starting dwarves would seems painless by comparison.
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chinkeeyong

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Re: Assorted Silliness Mod
« Reply #99 on: October 05, 2009, 06:55:05 am »

Are you still working on this? I suggest adding a beard in the body tokens to the Dwarves, with [NERVOUS] and [EMBEDDED].
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Blargityblarg

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Re: Assorted Silliness Mod
« Reply #100 on: October 14, 2009, 04:36:10 am »

Sorry, but I'm no longer working on this.

If anyone wants to, they can take over, just please leave credit where it's due (i.e. everyone who helped in this thread, and me.)
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