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Author Topic: Challenge: Grave Hotel  (Read 1685 times)

Chewykittens

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Re: Challenge: Grave Hotel
« Reply #15 on: September 07, 2009, 04:13:10 pm »

Ok, I've worked up the courage to do it. The hotel will be in the base of a mountain over looking some tranquil untamed savage grasslands. This is gonna be my first challenge so yea... I'm gonna play with all the variations except for the isolation one. I do have a few questions though.

Do we get bonus points for killing traders and the resulting seiges? 
Can we use the resulting supplies?
Will allowing invaders kill guests be allowed?
I'll post my first update whenever an immigration wave comes in.
« Last Edit: September 07, 2009, 05:29:41 pm by Chewykittens »
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Savok

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Re: Challenge: Grave Hotel
« Reply #16 on: September 07, 2009, 05:45:50 pm »

really? in my experience: Dwarfs die = OMFGWTF?? +35 immigrants

...no. Seriously, dwarven death (especially noble death) can eliminate immigration for years. It does take a lot of dead dwarves, though - on the order of dozens - to seriously limit immigration.
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Tradanbattlan

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Re: Challenge: Grave Hotel
« Reply #17 on: September 07, 2009, 06:30:22 pm »

Sure, go ahead and kill 44 of your 50 dwarves. The immigrants will come flooding in!
BUT DONT YOU DARE KILL THE 45th!
YOUR FORT WILL BE DEEMED UNSAFE AND WILL BE DESOLATE FOR YEARS
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