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Author Topic: Armor Exclusivity  (Read 578 times)

Keuran

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Armor Exclusivity
« on: August 31, 2009, 06:15:38 pm »

I remember reading that if there are multiple variations of an armor type (shoes, gloves,helm, etc.) in an entity's equipment list, then some of them will be randomly chosen to be excluded from the civ ingame. Can anyone confirm whether or not this is true, and also, if it is, does anyone know how to make sure that the items get in? I'm making a custom modded suit, but it won't work unless all the parts are worn at once.

Never mind, using FORCED will make sure the civ will have the item.
« Last Edit: August 31, 2009, 06:54:46 pm by Keuran »
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NewoTigra

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Re: Armor Exclusivity
« Reply #1 on: September 01, 2009, 10:38:24 am »

really?  Yay!
Code: [Select]
^_^
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