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Author Topic: Squad management  (Read 633 times)

Captain Mayday

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Squad management
« on: May 27, 2007, 02:18:00 pm »

I suggest adding the Activate/DeActivate control to the squad command menu (x), just for expediency.
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JT

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Re: Squad management
« Reply #1 on: May 27, 2007, 06:14:00 pm »

Agreed.  I'm always finding myself going back and forth like this.
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Captain Mayday

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Re: Squad management
« Reply #2 on: May 28, 2007, 01:31:00 am »

Hm, rather, I should say, on duty, off duty. I should make that very clear.
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Re: Squad management
« Reply #3 on: May 31, 2007, 01:07:00 am »

Yes you should, luckily I've a mouse wheel!

Agreed.

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slMagnvox

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Re: Squad management
« Reply #4 on: May 31, 2007, 03:12:00 pm »

Off duty/On duty on the
  • squads screen would be excellent.  Using the m->v->t->[space]->v->t within the military screen is challenging and in my case often results in mistakes.

    If we could get the big three options on the squad screen, On/off duty, Stay close to station/chase enemies, harass/ignore animals would be pretty helpful.

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Veroule

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Re: Squad management
« Reply #5 on: May 31, 2007, 06:54:00 pm »

I second that!  It becomes especially helpful to have those options on the 'x' squad menu when you have to also actively make adjustments to thier positioning to get them to move close enough to attack some animals.  It also saves a lot of presses when you need to stop the chase for 1 dwarf to let the other catch up and reform.
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