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Author Topic: work motivation.  (Read 486 times)

alfie275

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work motivation.
« on: August 13, 2009, 09:28:13 am »

Example:
Urist thinks there is a lack of chairs.
If you tell Urist to make chairs he will not stop as much and possibly be faster.
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Lord Shonus

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Re: work motivation.
« Reply #1 on: August 13, 2009, 10:52:45 am »

You're going to have to make a bit more sense, please.
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G-Flex

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Re: work motivation.
« Reply #2 on: August 13, 2009, 10:54:51 am »

It makes sense to me, if expressed a bit tersely.

What I got out of it was: Dwarves should work harder (or less hard) depending on how well-motivated they are. A mason making chairs should be more motivated to do it well/quickly if he thinks there aren't enough of them.
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Starver

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Re: work motivation.
« Reply #3 on: August 13, 2009, 11:22:01 am »

Yep, my impression too.  "You know, we need some chairs.  Ahhh, apparently they're on my jobsheet[1].  Fair enough, I'll get cracking then.  <whistles while he/she works>"

But should there be a possibility of 'rebound', under extreme circumstances (e.g. asked to build 100 of the blighters)?  "Aha, now that there's a spare chair I can use I can relax.  A well-earned rest.  I'll do the remainder later."  Or, alternately, "I've been building these bloomin' chairs all week and do I get to sit down?  Do I eckers like!  I'm starting to think I shouldn't sand the seat down so nice and smooth in future, see what they think about that..."  (Partly according to work ethic, sense of duty, organisation and will-power levels, or whichever ones are revelevent, but also as a summation of recent experience of course...)
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QuakeIV

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Re: work motivation.
« Reply #4 on: August 13, 2009, 01:50:32 pm »

Yep, my impression too.  "You know, we need some chairs.  Ahhh, apparently they're on my jobsheet[1].  Fair enough, I'll get cracking then.  <whistles while he/she works>"

But should there be a possibility of 'rebound', under extreme circumstances (e.g. asked to build 100 of the blighters)?  "Aha, now that there's a spare chair I can use I can relax.  A well-earned rest.  I'll do the remainder later."  Or, alternately, "I've been building these bloomin' chairs all week and do I get to sit down?  Do I eckers like!  I'm starting to think I shouldn't sand the seat down so nice and smooth in future, see what they think about that..."  (Partly according to work ethic, sense of duty, organisation and will-power levels, or whichever ones are revelevent, but also as a summation of recent experience of course...)

I personally like this idea, but id like to point out that this idea is probably guna take alot of fire for the same reason players dont want to have to deal with pooping dwarves.
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