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Author Topic: the init - changes and saves  (Read 583 times)

zooeyglass

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the init - changes and saves
« on: August 11, 2009, 04:44:31 am »

Hello all,

brief question, sparked by looking here: http://dwarffortresswiki.net/index.php/Init.txt#POPULATION - have done a quick search of the fora and of the wiki, but failed to find what i'm looking for.

if you change any of the settings in the init, then load up a previous save of a fort, will those settings take effect? or do you need to start a new fortress? or, even worse, do you need to gen an entirely new world for changes in the init to take effect?

thank you in advance!
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Mohreb el Yasim

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Re: the init - changes and saves
« Reply #1 on: August 11, 2009, 04:49:39 am »

Need for new forts/worlds is none if init settings the only thing you change .
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Mohreb el Yasim


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Jim Groovester

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Re: the init - changes and saves
« Reply #2 on: August 11, 2009, 05:00:54 am »

The effects take change immediately, except [ECONOMY:?]. That's the only one that doesn't change between forts, if you've already gotten the baron.
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Albedo

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Re: the init - changes and saves
« Reply #3 on: August 11, 2009, 12:34:21 pm »

Main thing that needs new worlds are innate changes in the creatures/material populating it, i.e. changing the raw files.

Init.txt is mainly presentation and numbers.
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Jay

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Re: the init - changes and saves
« Reply #4 on: August 11, 2009, 12:39:10 pm »

Here's yet another occasion of a world-generation question that could have been resolved using the DF Modding stickied topic of mine  ::)
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zooeyglass

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Re: the init - changes and saves
« Reply #5 on: August 12, 2009, 05:34:59 am »

Here's yet another occasion of a world-generation question that could have been resolved using the DF Modding stickied topic of mine  ::)

Thank you all. Jay, thank you for your helpful sig!
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It is a total pain in the butt, but you gotta do what you gotta do if you want that upright candy weapon.
Your suspicions are nothing more than superstition

Mohreb el Yasim

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Re: the init - changes and saves
« Reply #6 on: August 12, 2009, 08:09:16 am »

Here's yet another occasion of a world-generation question that could have been resolved using the DF Modding stickied topic of mine  ::)
Even if it is not always that accurate ;P
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Mohreb el Yasim


GENERATION 24:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experime