Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 54 55 [56]

Author Topic: Godville, Online ZPG  (Read 77126 times)

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: Godville, Online ZPG
« Reply #825 on: April 15, 2019, 09:11:11 pm »

Code: [Select]
11:32     Blue text reading “Hero. Heal thyself” suddenly appeared in my diary.
11:32     Come on, my Lord, it's just a flesh wound.
     Found a useful command to type in.  Hero healed 17 hp.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Godville, Online ZPG
« Reply #826 on: April 16, 2019, 12:14:21 am »

Hoh boy, this thread is a blast from the past! Checked in on my little guy, I have to assume he got put into stasis for being idle too long at some point.
Logged

Aoi

  • Bay Watcher
    • View Profile
Re: Godville, Online ZPG
« Reply #827 on: April 16, 2019, 09:42:26 am »

I remember this from when it was first posted here... There was an achievement or something for not logging in to check on your guy, and I guess I took it to the next level, seeing as I haven't touched it since.
Logged
Stench Guzman: Fix this quote, please.
Now celebrating: Two and a half years misquoted. Seriously man. Just fix it. -_-

Folly

  • Bay Watcher
  • Steam Profile: 76561197996956175
    • View Profile
Re: Godville, Online ZPG
« Reply #828 on: April 16, 2019, 10:43:49 am »

I remember last time I logged in I got the achievement for logging in after 1 year absence. That was about 2 years ago now...
Logged

Überzwerg

  • Bay Watcher
    • View Profile
Re: Godville, Online ZPG
« Reply #829 on: April 16, 2019, 10:48:40 am »

Not logging in for 300 days give you the honored renegade achievement.

I'm wondering that the "Slaves to Armok" guild didn't have a totem monster. Looking at the alignments of their members they have enough active players to elect a guild leader (btw, if a god does not check on their hero for over 30 days, they will leave the guild regardless of their current rank). The guild leader can set the totem monster. When a hero meets the totem monster he gains the aura of totemism, which is very cool: https://wiki.godvillegame.com/Aura_of_totemism

Logged

ndkid

  • Bay Watcher
  • Player of Games
    • View Profile
Re: Godville, Online ZPG
« Reply #830 on: April 16, 2019, 11:59:28 am »

Philosophical question: if this is the OP's only post on Bay 12, and they haven't logged on since about two weeks after said post, it is spam, yeah? If so, this is definitely the most popular spam thread I've ever seen on B12.
Logged

Kagus

  • Bay Watcher
  • Olive oil. Don't you?
    • View Profile
Re: Godville, Online ZPG
« Reply #831 on: April 16, 2019, 12:00:54 pm »

Philosophical question: if this is the OP's only post on Bay 12, and they haven't logged on since about two weeks after said post, it is spam, yeah? If so, this is definitely the most popular spam thread I've ever seen on B12.
Only seems appropriate for a ZPG.
Pages: 1 ... 54 55 [56]