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Author Topic: Land Carp  (Read 2410 times)

The Scout

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Re: Land Carp
« Reply #15 on: July 22, 2009, 03:56:27 pm »

What would happen if I mod the dark dwarves to have 80:90 damage punches?
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Deon

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Re: Land Carp
« Reply #16 on: July 23, 2009, 05:19:18 am »

All attacks will hit, with extreme damage. I think it's insta-kill even against a dragon.
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cowofdoom78963

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Re: Land Carp
« Reply #17 on: July 23, 2009, 05:41:42 am »

All attacks will hit, with extreme damage. I think it's insta-kill even against a dragon.
Yeah, it will be splattered like a three year old in the death grip of a titan.
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Lonewolf

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Re: Land Carp
« Reply #18 on: July 23, 2009, 05:47:38 am »

Quote
Wolves?!
Oh hi. You obviously haven't heard about the dire wolves.
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Wh1tefang12

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Re: Land Carp
« Reply #19 on: July 23, 2009, 09:50:59 pm »

A few months ago  i created Ultra Mega Carp, They could fly, breath fire, had a super high dam block, and had building destroyer 2. They survived through world gen in large numbers. I lost a fort to them. I kept getting quests to kill them. The Horror... I deleted the the file, and decided not to think any more so there would be no more flying super carp.
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Hmm whats that smell... Oh hi Urist still taking that nap, its been 5 months I can only manage to sleep 3 days. You might want to get that Axe wound checked out though; you are in the Hospital.

Rhenaya

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Re: Land Carp
« Reply #20 on: July 23, 2009, 10:02:15 pm »

what makes carp so dangerous is drowning... every other mod is just [generc ultra beast] named after a carp

just my 2 copper coins
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From "Angroshs Kinder" Das schwarze Auge Zwergenhandbuch - (Angrosh Children, the dark eye, german pen&paper, dwarven handbook):
"Elves!? Their men dont wear beards, and their women bathe nacked to lure you into the water and drown you. Thank Angrosh they are as ugly as the day and all big and skinny."

blah28722

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Re: Land Carp
« Reply #21 on: July 23, 2009, 10:47:07 pm »

what makes carp so dangerous is drowning... every other mod is just [generc ultra beast] named after a carp

just my 2 copper coins

What made carp dangerous was that they were all [SWIM_SPEED:500] (roughly mach 5), compared to the average dwarf's 2000+. They also got stats for being swimmers, so they ended up being supercarply tough, perfectly agile, and the like. Add on their tendency to drag dwarves into water and large numbers...
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Deon

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Re: Land Carp
« Reply #22 on: July 24, 2009, 03:03:12 am »

Maybe it was long time ago, but in all recent versions carps are not better than other fish. It's not carp that's dangerous, it's your stupid dwarves dodging into the water.

Wolves on other hand are bigger -> more dangerous. And yeah, dire wolves.
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zarmazarma

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Re: Land Carp
« Reply #23 on: July 25, 2009, 06:13:42 pm »

Flying carp are worse.
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The Scout

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Re: Land Carp
« Reply #24 on: July 25, 2009, 10:14:32 pm »

I made carp that are vermin and pop outta no where and instantly kill you dwarf. Time to stop killing the cat's.
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Phantom

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Re: Land Carp
« Reply #25 on: July 25, 2009, 10:34:04 pm »

...
Meh all I got is Chuck Norris clones and Ironbloods ancestors.
Oh and flyingswimminglandmagmaswimming carp.
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