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Author Topic: Teldin's Creaturepack, redux  (Read 768 times)

Teldin

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Teldin's Creaturepack, redux
« on: July 20, 2009, 09:00:54 pm »

It's back, huzzah, and new and improved! I've been puttering about with my older creaturepack for quite some time. It's an extremely simple mod that just dumps all kinds of new critters for you to play with. Installation is very easy - just extract the 3 text files included in the .zip directly to your /raw/objects/ folder and gen a new world.

Note that if you use a graphics set it may look a little funny, depending on the tiles used. Nothing in this mod is overpowered; they are all (mostly) well-balanced in order to provide a wider range of creatures rather than the same ones you see every day.

This mod should -not- conflict with most other creature/entity etcetera mods that exist, as I rename most of them to fairly unique names. Possibly some overlap in body tokens though.

You can download it here: http://teldin.wikispaces.com/file/view/teldin%27s+creaturepack.zip/81703231

Here's a big list of everything it adds. Spoiler tags ahoy!

Embarkable domestics:
Spoiler (click to show/hide)

New magma creatures:
Spoiler (click to show/hide)

New megabeasts:
Spoiler (click to show/hide)

2 new civilizations/races:
Spoiler (click to show/hide)

Other non-vermin creatures:
Spoiler (click to show/hide)

Vermin:
Spoiler (click to show/hide)


Some spoiler notes:

Spoiler (click to show/hide)


If there's any bugs or comments, please feel free to, uh, comment.
« Last Edit: July 20, 2009, 09:06:30 pm by Teldin »
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Deon

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Re: Teldin's Creaturepack, redux
« Reply #1 on: July 21, 2009, 05:16:31 am »

Quote
Beholders
Which organs do you use for them?
I've made mine for forgotten Faerun Mod, and I used a book "I, Beholder" as a reference.
You can "steal" bodyparts from there if you want.

P.S. For you to find them easier, they are included in the latest version of DwarfFortressComplete mod, it's in my signature. There're different versions of beholders and beholderkin, take them if you want.
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Teldin

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Re: Teldin's Creaturepack, redux
« Reply #2 on: July 21, 2009, 07:43:42 am »

Quote
Beholders
Which organs do you use for them?
I've made mine for forgotten Faerun Mod, and I used a book "I, Beholder" as a reference.
You can "steal" bodyparts from there if you want.

P.S. For you to find them easier, they are included in the latest version of DwarfFortressComplete mod, it's in my signature. There're different versions of beholders and beholderkin, take them if you want.

Ah, I just made a few custom bodyparts for them. An 'orb' that holds all the necessary stuff for life (+ flier tag), and central eye, eyestalks, and so on. I'll take a look at it, thanks.
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Deon

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Re: Teldin's Creaturepack, redux
« Reply #3 on: July 21, 2009, 09:13:55 am »

This is how I made it:
[BODY:BEHOLDER:CENTRAL_EYE:10EYESTALKS:10EYES_ON_STALKS:TYMPANIC_MEMBRANES:ABERRATION_ORGANS:MOUTH:TONGUE_GRASP]

Code: [Select]
[BODY:BEHOLDER]
[BP:BODY:body][HEAD]

[BODY:TYMPANIC_MEMBRANES]
[BP:RTM:right tympanic membrane][CON:BODY][EMBEDDED][HEAR][SMALL][RIGHT]
[BP:LTM:left tympanic membrane][CON:BODY][EMBEDDED][HEAR][SMALL][LEFT]

[BODY:CENTRAL_EYE]
[BP:CEYE:central eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]

[BODY:TONGUE_GRASP]
[BP:TNG:tongue][CONTYPE:HEAD][LIMB][GRASP]

[BODY:ABERRATION_ORGANS]
[BP:BR:brain][CONTYPE:HEAD][THOUGHT][INTERNAL][SMALL][NERVOUS]
[BP:DA:diaphragm][CON:BODY][CIRCULATION][BREATHE][INTERNAL][SMALL]
[BP:BS:blood sac][CON:BODY][CIRCULATION][INTERNAL][SMALL]
[BP:AS:air sac][CON:BODY][BREATHE][INTERNAL][SMALL]
[BP:WP:wind pipe][CON:BODY][BREATHE][INTERNAL][SMALL]
[BP:RO:reproductive organs][CON:BODY][INTERNAL][SMALL][NERVOUS]
[BP:1ST:first stomach][CON:BODY][INTERNAL][SMALL]
[BP:2ST:second stomach][CON:BODY][INTERNAL][SMALL]

[BODY:10EYESTALKS]
[BP:1EYESTALK:first eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:2EYESTALK:second eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:3EYESTALK:third eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:4EYESTALK:forth eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:5EYESTALK:fifth eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:6EYESTALK:sixth eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:7EYESTALK:seventh eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:8EYESTALK:eightth eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:9EYESTALK:nineth eyestalk][CONTYPE:HEAD][LIMB][SMALL]
[BP:10EYESTALK:tenth eyestalk][CONTYPE:HEAD][LIMB][SMALL]

[BODY:10EYES_ON_STALKS]
[BP:1EYE:first eye][CON:1EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:2EYE:second eye][CON:2EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:3EYE:third eye][CON:3EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:4EYE:forth eye][CON:4EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:5EYE:fifth eye][CON:5EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:6EYE:sixth eye][CON:6EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:7EYE:seventh eye][CON:7EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:8EYE:eightth eye][CON:8EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:9EYE:nineth eye][CON:9EYESTALK][SIGHT][EMBEDDED][SMALL]
[BP:10EYE:tenth eye][CON:10EYESTALK][SIGHT][EMBEDDED][SMALL]
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Rowanas

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Re: Teldin's Creaturepack, redux
« Reply #4 on: July 21, 2009, 03:06:23 pm »

umm. you do realise that pigs are actually better then dogs, right? They do the same damage and everything else, but they're one size larger, making them hardier and dish out more damage. On the other hand, deep lizards are smaller but otherwise identical to dogs, and yet they cost more points.

Essentially, a few balance issues to be worked out, methinks.

EDIT: What the hell? A wild rat spider just adopted one of my dwarves.
« Last Edit: July 21, 2009, 06:49:06 pm by Rowanas »
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Deon

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Re: Teldin's Creaturepack, redux
« Reply #5 on: July 22, 2009, 01:45:59 am »

Rat spiders = cats by behavior.
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Rowanas

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Re: Teldin's Creaturepack, redux
« Reply #6 on: July 22, 2009, 11:25:45 am »

yes, but it's a WILD rat spider. It's not tamed, so can I tame it or what? I can't capture it, and will its children be wild as well?
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.