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Author Topic: Cave spiders exhibit quantum tunneling  (Read 1082 times)

AlienChickenPie

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Cave spiders exhibit quantum tunneling
« on: July 23, 2009, 04:12:41 pm »

My miners dug an exploratory tunnel, part of it passing right next to a natural platform that stands over the chasm. The tunnel is not actually connected to the chasm, but there's only one wall between them at the thinnest point.
Cave spider webs started appearing in that section of the tunnel, which must mean the spiders can tunnel through the wall. It seems like a nice way to gather webs and chasm vermin.
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goudegamer

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Re: Cave spiders exhibit quantum tunneling
« Reply #1 on: July 23, 2009, 04:14:34 pm »

Yep. Cave spiders are vermin, and vermin teleport around as opposed to actually moving.
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Derakon

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Re: Cave spiders exhibit quantum tunneling
« Reply #2 on: July 23, 2009, 04:28:04 pm »

Be thankful they don't actually move like normal units; that'd be even more FPS drain from pathfinding that you really don't need.
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Jetblade - an open-source Metroid/Castlevania game with procedurally-generated levels

Shrike

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Re: Cave spiders exhibit quantum tunneling
« Reply #3 on: July 23, 2009, 07:53:26 pm »

especially fun when you get a magma snake in your booze stockpile.

Pardon, your !!booze!! stockpile.
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