i tried asking this in the original post over on dwarf mode, but it fits more here i think...
after the massive arena and whatnot, i am done with that fort (i think). i can't delete it, b/c it had adamantite, bauxite, magnetite, lots of obsidian, copper, gold, silver, and platinum and HFS. i mean, it was perfect for what i wanted.
but now i am attracted to the heaven worldgen
http://www.bay12games.com/forum/index.php?topic=32682.0. i want to see it, even though i heard it's low on metals. but, i want to tweak it before i start. questions are:
1 - is there any way when i copy/paste teh worldgen stuff that i can get more evil/terrifying? i've never had zombie, skeletal, evil things, even in evil biomes. i want to almost guarantee it.
2 - megabeasts, i want them. never got one in 5 forts. i plan on adding some of the ones from that crazy post a while back. but really, i want to make them proliferate, hopefully assuring one comes around. how?
3 - goblins. i will edit the raws before i start, make them a bit tougher, adding [nofear] so they don't run away, prob also upping the babyrate. i know, i know, there's an orc mod somewhere, but honestly, i don't want to add them. i'd rather just edit what i have, you know? any tips on that?
4 - i'm running 40d. will i have any problems genning that heavenish place made from that data?
thanx in advance for your ideas and info!