Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [40d11] Dwarf's wounds healed when he changed profession  (Read 631 times)

Zancor Mezoran

  • Bay Watcher
    • View Profile
[40d11] Dwarf's wounds healed when he changed profession
« on: June 29, 2009, 07:21:21 pm »

One of my conscripted immigrants got in a fight with a batman on his way to my fortress and, during the fighting, broke his left wrist.  He was a peasant and therefore had no skills before I conscripted him, so when he managed to reach novice wrestler during the fight, it said "Urist McRecruit has become a Wrestler."  And then he no longer had a broken wrist.  So I thought, "Wtf?!? Awesome!" and came here.    ;D
Logged
Anyway, I figure that the dwarves are only marginally less wasteful of metal than they are of wood. The moody dwarf's selecting only the best 5% of each bar of metal, and eats the rest to sustain him as he works on the artifact.

Jim Groovester

  • Bay Watcher
  • 1P
    • View Profile
Re: [40d11] Dwarf's wounds healed when he changed profession
« Reply #1 on: June 29, 2009, 07:24:43 pm »

You'll see it happen with broken hips, shoulders, elbows, ankles, livers, and kidneys, too. Anything marked [INTERNAL] seems to heal when the thing it's contained within heals up.

Except hearts, lungs, spines, brains. Those are special cases.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: [40d11] Dwarf's wounds healed when he changed profession
« Reply #2 on: June 30, 2009, 01:45:26 am »

Due to an oddity of the current healing system, occasionally wounds will heal very quickly, especially if they occur right before a season change.  It's probably not related to the change of profession.

The next version has a totally reworked wounding/healing system, so this bug should be obsolete.
« Last Edit: June 30, 2009, 01:49:14 pm by Footkerchief »
Logged