Hey guys. Thought i would try the "Hermit Challenge" which is basically live in a cave, and let all the other dwarves die/swim in magma/take a long walk into a chasm and let one dwarf live on his own and make him do EVERYTHING. Indeed the game is modded, with tons of civ races ( Yes i know i'll probably get raped by sieges and ambushes but that's life right? ) and my dwarf is NEVER alowed to go outside. For the first few seasons the entrance shall be walled in ( To at LEAST give me a chance. ), then i'll open her up, with traps at the ready, to weather the never-ending storm.
Spring, year one:
Started work on the cave, nice features, including a magma pool ( Somewhere ) a cave river, and a chasm.
Not much to say yet, worked on the stuff inside the cave...Got the other dwarves to wrestle chasm monsters with rather entertaining results, one eventually turned emo and hurled himself into the chasm, and another died of thirst, the rest got their asses kicked.
Walled in the entrance. I have supplies with me, including a breeding pair of cows, and a pig tail shoe ( Which monomnom INSISTED he took it from one of his dead companions near the chasm...Tch, Dwarves
)
And that's roughly it for Spring.
Summer:
Cave is finished, now all i got to do is make it homely, ( By the way if you want me to record events and stuff in the cave when i unwall the entrance let me know ) well, as homely as caves can be to Dwarves, in other words, lots of statues and engravings and other crap, random clothes here and there...You get the picture, i made myself a small farm plot, nothing special, just to keep me alive, rather interestingly, my hermit is the leader, book keeper, broker and the manager. He also engraves, mines, processes fish, dissects fish, does masonry AND carpentry, bonecrafting metalcrafting stonecrafting, cooking, traps small animals, does mechanics, extracts adamantine, hauls EVERYTHING and farms. Yeah.
In all not alot so far, but by the end of the year things will heat up.
Locked due to lack of interest